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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() Sorry Tomekk. I tried to combine what everyone had said so far to my normal starting routine, but there was simply no place for a swordman.
Like TC said, you'll be included as soon as we have migrants. BTW: what do you guys think of the name of the fortress? |
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#2 | ||
Join Date: May 2008
Location: Swan River, Canada
Posts: 842
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![]() i think the name is fine
Or perhaps, being a dwarf and all, lack there of? Also, we should build a trade depot. AND FOR THE LOVE OF GOD, DO NOT TRADE ANYTHING WOODEN TO THE ELVES
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Kugarfang: o hai guiz im trying to find this techno song from the radio and it goes like this: DUN duuuunnnn dudududududun SPLOOSH duuunnnnn We ate the horse. Last edited by Fubb; 03-03-2010 at 09:40 PM. |
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#3 | ||
Join Date: May 2008
Location: Swan River, Canada
Posts: 842
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![]() Damnit, ran out of food...i already had 2 die of starvation >< i always forget about the food! Urgh! Well, im constructing farm plots as fast as i can in my game, hopefully that solves the problem!
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Kugarfang: o hai guiz im trying to find this techno song from the radio and it goes like this: DUN duuuunnnn dudududududun SPLOOSH duuunnnnn We ate the horse. |
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() We spawned there. As I explained in my other post, I had to choose between walking to a nearby (small and low) mountain to the north or start right there.
I see this entrance as provisory anyways. Future rulers will no doubt wish to improve on this, and nothing is impossible in DF as long as you put enough time in it. Heck, you want a mountain side? With time, you could basically dig one off the ground. My first priority as the first ruler to this fortress was really to set up the minimum basic needs for the fortress. So far I am finished with this, and spring is not even finished. I plan to set up mining operation of the malachine (copper) and bauxite (magma resistant) ores that we can see on the northern mountain side. Also, don't forget that the location finder garanteed me magma and "special features" on this map. We can expect meeting surprises sooner or later, and the defense of this fortress will no doubt be interesting. Fubb will probably be very happy about it since he said he wanted to play on a plain to erect strange buildings on the ground. |
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#5 | ||
Join Date: Feb 2008
Location: Auckland, New Zealand
Posts: 143
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![]() just spam tower cap plots i have so many that most rot before they can be eaten, i also have so many cats that i am right now being miasma bombed from all the corpsesusess
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"war has changed. its no longer about nations ideologies or ethnicity, its an endless series of proxy battles fought by mercenaries and machines. War, and its consumption of life - has become a well oiled machine" - Solid Snake |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() ...
In comparison to you, I am so experienced that I should write my name as one of the Gods in the pantheon.
So calm up people... You'll get a nice little fort when you take over, and you will have plenty of time to screw it up and over in your own reign. |
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#7 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() I can't say that I bothered to check the neighbors...
And as for wildlife... I spotted goats? I have a huge list of (dead) monsters in my unit list. I think there is an hidden chasm somewhere or something... But what killed them? I have no idea. This place is as peaceful as I ever saw in the past. I should have asked for a deadly place as well, but it would have been really hard for the fortress finder to find a spot with everything in it. I would probably need to create many worlds for that, and this one was already the second one... |
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