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#631 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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#632 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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And then add some stun rods. I've had entire large ufos cleaned out using little more than stun rods and laser rifles. Imagine walking into an alien just around a corner. Turn to face him, stun. Makes a nice souvenir, and scientists love it.
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#633 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
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Posts: 23
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![]() A tipical day in the lives of an Xcom squad (II) first meeting with Chrissallis
Captain Rayo: allright men! Tanks been blasted to bits! (Sighs). Sargent Slaughter! You take point! The rest of you fan out! Come on you apes!!! You wanna live forever? Squaddie Lopez: actually… Captain Rayo: Shut up you Hudson wanna be! Sargent Slaugther: ok, move slowly, kneel. Hmm, enough TU’s to look around that corner… (moves again to look around corner, uses ALL of his TU’s, runs face first into Chrisallis) Chrisallis: ?am, ?am. Sargent Slaugther: uh-oh (gets turned into zombie) Brains! …Brains!.... Captain Rayo: Right. (shoots zombie full of plasma, another Crisallis appears!!) Sargent Divx: didn’t the sarge always carry with him a PRIMED grenade? Captain Rayo: Right (runs for cover) (Grenade goes off, kills everyone BUT squaddie Lopez, Sargent Slaugther Crissyi version and original Crissy) Squaddie Lopez: Game OVER man! Game OVER!!! Captain Rayo: (Mortally wounded) Right. (shoots squaddie Lopez full of plasma) Reload game. [b] Hmm, I had forgotten about the stun rods. Actually, I do carry a couple of them in each craft, and I LOVE to stun aliens (haven't tried it con Chrissys though) so my scientist can play around... er, observe them. Axident> I dunno about the no reloading policy... Surely it's more fun, but to loose and have to train another batch of rookies, AND then finding out some are psi-weaklings... gonna try though, and see how it goes. It will make me MUCH MORE carefull, thats for sure. |
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#634 | ||
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![]() Stupid g-d damn alien scum! I'll make them sorry they ever came to earth!
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#635 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 122
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![]() All this hate... Gotta love it
Just wiped out a ship of mutons with 11 psi amps and one HP. Brought them all in front of my ship, made a line and then... well colonel... fire away. |
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#636 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: ,
Posts: 149
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![]() Two words.....Smoke Grenade....
Bring two, chuck one at the base of the ramp and drop the other one on the equipment pile. End turn. Leave the transport in relative safety. Not only does it give you cover, it also gets those peskie aliens off of their maxed TUs. :P |
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#637 | ||
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![]() I LOVE THIS GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !
THIS IS THE BEST GAME EVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
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#638 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Indeed it's not a bad game at all.
Just going back to the ongoing HP argument - Another reason I don't use HP is this - they sound really lame when they fire. I'm sorry if that's just me, but aesthaetics come first on my Skyranger. Still you wouldn't want to mess with The Banshees, my crack team (all made of women, you see), as they fly around in their Lightning with laser rifles and power suits. They're all sergeant or above (sergeant is the lowest, I only have 1 of those and she's getting promoted on the next landing we have). They can take out Battleships that have landed for no casualties, thanks to the leader's mighty stats. On the other hand, I save every battle I have with these gals to make sure that they all live. When they're not fighting, they're protecting my Arctic Base (200 scientists + 300 engineers Smoke Grenades work really, really nicely when you have power armour, you can just cover the whole map in smoke so that the aliens run around like headless chickens/collapse from the smoke fumes while your soldiers walk around in Power/Flying Armour (best tactic = cover map in smoke and hide in the skies where they won't find you, on top of Battleships is always nice). That way, pretty much every alien is stunned, unless they get cheeky and get mowed down by Reaction Fire. |
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#639 | ||
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![]() Gah I hate sectoids........
Ok so ya know the story with the whole, aliens dont have longer vision, they just "remember where you were" and then fire out of range. Then howcome first turn tank goes out, blasted away, then 1st soldier comes out, carefully on the otherside from the shot, peaks around, blam. Turns out that the aliens were halfway across the map. Not even on elevation and boom they just snipe like that. Well whoever said aliens dont have a longer vision and that night time battles are easier can kiss my laser rifle behind.
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![]() « † DxRxIx † » |
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#640 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
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Posts: 144
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