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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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![]() ![]() Super Dune II: Classic Edition is an updated version of the Dune II modification/add-on, Super Dune 2. It is based on the latest, patched version of Dune II (v1.07) and additionally fixes as many bugs found in the original Super Dune 2 as possible. Download Super Dune II: Classic Edition Download Super Dune II Savegames IMPORTANT NOTE: You will need Dune II v1.07 (any release) to play Super Dune II: Classic Edition. The fixes and changes made in Super Dune II: Classic Edition include:
![]() ![]() ![]() I'd like to thank the following people who have contributed a lot to the development of Super Dune II: Second Edition:
Last edited by MrFlibble; 29-05-2009 at 01:42 PM. |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2009
Location: Los Angeles, United States
Posts: 81
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![]() Hi MrFlibble! Nice to see you here (I was "Javichal" on the Dune2K forums) and thanks for the announcement. However, you could consider using Abandonia Reloaded at www.reloaded.org, which I gather is more dedicated to mods and remakes and such. Unless you meant that you want to have Abandonia host Super Dune II.
I remember playing the game with the AI "team bug" fixed and it was definitely much more interesting than the original. Making Super Dune 2 must've been a ton of work |
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#3 | ||
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 3,147
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![]() Moved to Favourite oldies and newbies.
__________________
Don't think about the probabilities. The smallest chance can take us a long way forward. It's not like we have anything else to lose. |
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#4 | ||
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![]() Quote:
__________________
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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![]() Quote:
At any rate, I'll be happy if you host the mod |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: Emilia, Italy
Posts: 8,518
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![]() How about extras? It would be nice to have it on site, it's a Mod after all.
There is Dune IV in queue at reloaded, so this fits better here IMO. |
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#7 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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![]() Question: can you now drag & select units?
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2009
Location: Los Angeles, United States
Posts: 81
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![]() Well ah I think it'd be best if one of the higher-ups figure out if it should be on Abandonia or Abandonia Reloaded. But if it should be on here, usually to get Abandonia to host you'll want to make a post in the "offers" forum with your login name in the title, and let them know so they can give you FTP access to the files server so that you can upload the game. Then it's writing a review and making screenshots (process moves faster if they don't have to do those themselves), and uploading them, then wait for the editors to make sure there's no viruses, etc. to get it onto the site.
Edit: Although yes Dave does have that big "Administrator" sign below his name Last edited by Vanshilar; 20-05-2009 at 09:58 AM. |
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#9 | ||
![]() ![]() ![]() Join Date: Jun 2005
Location: Edinburgh, Scotland
Posts: 1,493
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![]() I added it to the list on Reloaded, so it's waiting for a review there
http://www.reloaded.org/forum/index.php?showtopic=10640 If it's freeware, it belongs on Reloaded. Last edited by Frodo; 20-05-2009 at 12:34 PM. |
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#10 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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![]() Nope. I used the original EXE, I think you can't introduce such features like multiple-unit selection without compiling a new EXE from the source code (which is unavailable).
Thanks EDIT: Quote:
Quote:
Okay, I registered at Reloaded forums, the link works fine Last edited by MrFlibble; 29-05-2009 at 07:46 PM. |
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