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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: ,
Posts: 140
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![]() Anyway of increasing resolution with VDMSOUND? it keeps running at 60hz , yet all my games are set correctly at 100 - 120hz
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#2 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Jan Mayen, Svalbard and Jan Mayen
Posts: 2,167
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![]() dosgames run on either 60 or 70 hz.
very little can be done about it.
__________________
Flowing with the stream of life |
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: ,
Posts: 140
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![]() Guess ill stick with dosbox then, cause that runs games at 100hz
using refresh force settings stupid vdmsound :/ |
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() Why do you blame VDMSound for something it obviously have no control whatsoever about? VDMSound is only for sound, not for graphics. Which mean that if you use VDMSound you'll get the original game graphics.
DOSBox on the other hand is a DOS emulator, it's bound to have far more options to your disposal. You know, whining about VDMSound not being able to work on graphics is like whining about your computer not being able to do your laundy and chores... :blink: |
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