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#1 | ||
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![]() There are better mech-based strategy games out there, albeit those're based on the Universal Century(Gundam 0079+ NOT INCLUDING WING OR SEED), Gundam Gihren's Greed(PSX) and Gundam Gihren's Ambition(PS2), tho those might be a bit troublesome to play for those with no knowledge of the Japanese language.
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#2 | ||
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![]() Are there any Windows-based updates or follow-ons to Cyber/Steel Empires? The game is GREAT, but it runs dog slow in a DOS compatibility box and it's inconvenient to reboot to DOS 6.22 or use a bootdisk.
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: ,
Posts: 117
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![]() ^^^^ Have you tried Dosbox? download link is under Utilities on mainpage.
Yes the game was called Steel Empire for the amiga in Europe athleast back in 93, dont know if it was the same for the PC. The PC back then werent that good as i recall, ohh it played arkanoid i remember, on 5 1/4 floppy |
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#4 | ||
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![]() I used to play cyber empires in amiga, but it was call steel empires. I was a master in this game, I could defeat a Heavy tower in woods with 10 robots, with only a mars. :Titan: Nice one indeed. Fantasy empires too. They r similar but not the same. |
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#5 | ||
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![]() Hey guys is there anyway to make this game faster? Its so slow on my pc. I don't remember it being this slow. Thanks
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#6 | ||
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![]() I had a blast playing this game.
I didn't like the hands on of using the individual machines so much as the more global option, but I did play both ways. Had a blast. It was slow, are you guys saying it isn't any faster on today's cpus??? |
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#7 | ||
![]() ![]() Join Date: Aug 2006
Location: ,
Posts: 1
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![]() I used to have a text file with the questions and answers that the game asks you when you load it. For example: Q: "What is the Armor of the Dragon (pg 14)" A: 90 Fortunately, Abandonia has the manual available for download. I just used the EDIT - FIND feature of notepad and typed in "Dragon", the second or third entry had the specs for the Dragon mech. I will search through my old floppies again for it, but in the meantime, that would be nice to have, a list of the Q & A to start the game. Also, if you note in the manual, it clearly states that the game is called "THE WORLD OF STEEL EMPIRE" and to use "STEEL" to launch the game. This game does rock and was very advanced for it's time. It was completely original at that time. It's not original anymore since so many other games were designed after it, Cyber Empire being the role model. To call this game "unoriginal" is not quite right. I spent many hours playing this, much enjoyement. I loved the player configuration where you can select human or computer, had a couple of friends and we would play this, taking turns sitting in front of the computer while the other person went into another room until their turn was over. Good stuff ... thank you. |
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#8 | ||
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![]() What strategies do you use?
I often use the sim button. I've found I can take a volcanic country with 9 hercules by setting the attack mode to capital. Also, I manually attack a coniferous country with hercules army. I'll take cyborg around the outer edge of the field, and sneak around the back of the fort. Once, inside I can pick off their cyborgs one at a time from behind, and they won't even turn around to fire. Also, if the fort missiles are trying to get me while doing this, I will position myself in such a way that their fort missiles will destroy their own cyborgs! This strategy takes time and patience, but it works really well! Anyone have any other ideas? |
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#9 | ||
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![]() Quote:
Using the rear attack fortress coniferous strategy is extremely effective, and can be done with a lone cyborg. Mercury can be used in dense forest or weak defenses, Mars/Achilles if you need more to get past the LRMs. I consider all enemy coniferous countries to be soft targets through the entire game for this reason. If you go in with a lone cyborg, you may not be able to conquer the country if there is overwhelming tonnage spread across the base. Decide early if you are trying to kill all the cyborgs, otherwise just go for the capital. It will kill the fortress and incur significant financial loss to your enemy. Race to acquire cities at the beginning of the game and surround them with a ring of fortified countries to avoid having battles in them that depreciate their value. Using the Quadpost factory with 4 Mercuries as your starting build order will help you achieve this, and ration spending on early capitals to get to potential cities. In a game with several players, Titanium is pretty financially worthless due to its central location and repeated battles, don't get your hopes up for it. For early defense in the rush phase, your capital structure can be used as cover if facing superior firepower. You can hide behind the cover of a corner of the capital and the enemy will continuously fire, typically overheating, allowing you to overtake them. When their cyborgs bunch up, they sometimes injure each other with friendly fire as well. My cyborg tech tree is: Mercury (first few turns) Dragons (throughout entire game) Mars/Achilles (mid game, may absorb damage while Dragons go in for kills) Hercules (all mid-late game, from 2-enhancement factories) Crossbolts (late game, take out fortresses in arctic/volcanic/desert) Titans (late game) Standard defense is: Fortress Handful of dragons (primarily under my control) Handful of Heavy cyborgs (Hercules) to barricade in front of capital in case of LRM attacks Beware of using cyborgs w/ LRMs as defense, your own CPU AI can inadvertently damage many defenses with their LRMs. For espionage (esp. on fog of war), you can save money and gain much more information (type of fort, types of cyborgs) by sending a lone cyborg into the country of interest and then retreating when you've gathered your intelligence. |
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#10 | ||
![]() ![]() Join Date: Oct 2006
Location: ,
Posts: 2
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![]() <div class='quotetop'>QUOTE(Guest_allen_* @ Sep 7 2006, 06:56 PM) [snapback]253508[/snapback]</div>
Quote:
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