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Old 05-07-2006, 04:51 PM   #1
SailorCallie
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Cool

My party contains the following:
  • One Human Knight
  • One Qualinesti Elf Fighter/Cleric of Mishakal
  • One Silvanesti Elf Mage/Cleric of Paladine
  • One Qualinesti Elf Mage/Cleric of Majere
  • One Silvanesti Elf Mage/Cleric of Sirrion
  • One Kender Thief/Cleric of Kiri-Jolith
BTW, does anyone know how to successfully kill the Green Dragon that's in outpost 3 without having any of your party members killed in the process?
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Old 18-07-2006, 08:28 PM   #2
kmonster
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<div class='quotetop'>QUOTE(SailorCallie @ Jul 5 2006, 04:51 PM) [snapback]241708[/snapback]</div>
Quote:
My party contains the following:
  • One Human Knight
  • One Qualinesti Elf Fighter/Cleric of Mishakal
  • One Silvanesti Elf Mage/Cleric of Paladine
  • One Qualinesti Elf Mage/Cleric of Majere
  • One Silvanesti Elf Mage/Cleric of Sirrion
  • One Kender Thief/Cleric of Kiri-Jolith
BTW, does anyone know how to successfully kill the Green Dragon that's in outpost 3 without having any of your party members killed in the process?

[/b]
My party had no problem with this battle. They just slaughtered him with brute force and fireballs.
I don't know how strong your party is, you didn't mention the levels they have reached.

If you rescued the children and the prisoners you'll face less helpers with the dragon.

Most dragons are vulnerable to stinking cloud, you might want to test it.
Hold person spells work on his followers if you don't have enough fireballs. I didn't try charm spells but they might work too. It might be fun if the dragon breathes at a charmed enemy and hurts his allies too.


Before you enter the room with the dragon turn off search mode. Then cast the buffing spells you know (enlarge,mirror image,haste, protection from evil, prayer, bless, ...) .
The right casting order is very important, cast the longer lasting ones first so that the first spells don't wear off before the battle.


@shini: I would open the config file with an editor to see if the save path is correct.

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Old 18-07-2006, 09:44 PM   #3
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<div class='quotetop'>QUOTE(kmonster @ Jul 18 2006, 08:28 PM) [snapback]243826[/snapback]</div>
Quote:

@shini: I would open the config file with an editor to see if the save path is correct.
[/b]

I opened it and it had C:/COK (the file name, and I did save it in C: drive)
                       
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Old 18-07-2006, 10:12 PM   #4
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<div class='quotetop'>QUOTE(Shini @ Jul 18 2006, 09:44 PM) [snapback]243835[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(kmonster @ Jul 18 2006, 08:28 PM) [snapback]243826[/snapback]
Quote:

@shini: I would open the config file with an editor to see if the save path is correct.
[/b]

I opened it and it had C:/COK (the file name, and I did save it in C: drive)
[/b][/quote]

erm, C:\COK\SAVE
                       
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Old 19-07-2006, 03:34 PM   #5
SailorCallie
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<div class='quotetop'>QUOTE(kmonster @ Jul 18 2006, 04:28 PM) [snapback]243826[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(SailorCallie @ Jul 5 2006, 04:51 PM) [snapback]241708[/snapback]
<div class='quotemain'>
Okay then. My party's levels are the following:

Human Knight: Level 5
Qualinesti Elf Fighter/Cleric of Mishakel: Level 4/5
Silvanesti Elf Mage/Cleric of Paladine: Level 5/4
Qualinesti Elf Mage/Cleric of Majere: Level 5/4
Silvanesti Elf Mage/Cleric of Sirrion: Level 4/4
Kender Thief/Cleric of Kiri-Jolith: Level 5/6

And... I use buffering spells before battles such as this one, just to be safe. Is that what you're looking for?
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Old 18-07-2006, 07:44 PM   #6
Shini
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I did the C:/COK fix to get my game to stop giving hali3 error when I tried to create a character, but it's now not saving any character I make!

Any idea?
                       
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Old 01-08-2006, 01:14 AM   #7
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I had to download from another site in order to get it to work
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Old 01-08-2006, 08:48 AM   #8
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That's surprising, because the version we have is most definitely working.
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Old 14-08-2006, 03:01 AM   #9
lowlylowlycook
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Before I post I just want to say that it looks like abandonia has a great community going here.

First, for those that would like to use the manuals to answer any copy protection questons, the home of the underdogs (their new .info home that is) has the manual and journal with the page numbers added.

Secondly, I sort of ignored the ability to modify your characters stats so while my chars stats are pretty dang nice compared to your typical AD&D char, they are not quite as extreem as they might be. Since I'm decently far into the game I'm thinking of finishing with them as they are then starting Death Knights with a new party, maybe also changing around the classes to take better acount of the race limits.

Will I be missing a great deal by doing that? I guess I could always import the chars to transfer items if necessary.

BTW I have:
Human Knight
Human Ranger
Dwarven Fighter/Cleric
Q Elf W Mage/Cleric
S Elf R Mage/Cleric
Kender Cleric/Theif
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Old 14-08-2006, 02:21 PM   #10
Eagle of Fire
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Quote:
Okay then. My party's levels are the following:

Human Knight: Level 5
Qualinesti Elf Fighter/Cleric of Mishakel: Level 4/5
Silvanesti Elf Mage/Cleric of Paladine: Level 5/4
Qualinesti Elf Mage/Cleric of Majere: Level 5/4
Silvanesti Elf Mage/Cleric of Sirrion: Level 4/4
Kender Thief/Cleric of Kiri-Jolith: Level 5/6[/b]
You probably are not high enough a level yet. The XP gain is always distributed evenly, and because you have so many multi-classed people then you level up way slower than a "normal" party...

By the way, Elves are usually really weaker than other races. That must also play a big role in why you get your arse handed back to you. If you allow me some criticism, you have too much casters in that party and not enough fighters. A normal party should consist of:

One Knight (preferably Human)
One Fighter (preferably Dwarf)
One Thief (preferably Kender)
One Mage (preferably Elf)
One Clerc (preferably Elf)
Last char at your choice (I usually choose Paladin because they both heal and fight good).

If I feel advanturous, I also consider multiclassing my spellcasters clerc/mage like you did, but as I already said by doing so you level slower with time.
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