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#1 | ||
![]() ![]() Join Date: Jan 2012
Location: ,
Posts: 1
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![]() I just remembered a post on GOG (or somewhere else) regarding how HOMM4 is undervalued. From the time perspective (also considering the fate the whole MM series has shared) we can say, that 4 had a good strength of fantastic ideas. But that is because we can see what a great leap forward the game was and (as with oldies) we tend to overlook things that were wrong.
Still, when the game was released, it was a huge disappointment. The first release had tons of bugs (it froze after each battle on my system :/ ) and I can remember how I hated the game for quite some years. It was only after I bought Heroes 4 Complete after several years that I felt in love with this game. But that's due to the pacing and storytelling in campaigns, not the game quality overall. |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Amsterdam, Netherlands
Posts: 132
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![]() I've played most HoM&M so far, and they all had overpowered stuff (which got corrected in the next version)
In one archers were too strong and an army of archers/ranged would kill anything but armies heavy on the strongest and fastest flyers. Then it was magic, up to the point you could go into a battle with some meatshields and magic your way to victory. It's a work in progress I guess. Though the 9999 fairy army in.... 2 I think? was fun, as well as the 9999 peasants with the perfect necromancer |
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