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Old 13-09-2011, 06:00 AM   #11
Fuzzyfireball
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Why does EVERYTHING have to be an FPS now?
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Old 13-09-2011, 09:55 AM   #12
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Because games played in the first person perspective are marketable. By the way, seeing all these ranting, by your logic, the Thief games are FPSes too? All we saw is that it is developed by a company whose two games were shooters, and that the premise is akin to Deus Ex: Human Revolution. Which by the way is an awesome game. Yes, it is not a tactical shooter shown from birds eye view, but who knows, they might deliver. Make it gritty, make it feel like Syndicate. It's not like other games didn't have spinoffs, especially X-Com, which is what everyone is whining about. It had a space sim, a 3rd person action game, and a scrapped FPS. It's not fair to condemn a project just because it's not like "that other game bearing the same name 18 years ago". The gaming industry is not like it was during the 90ies, and things changed. Let's just sit tight and see what they whip up, there will be enough time to throw around blame and turd when it comes out and bombs.
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Old 13-09-2011, 10:00 AM   #13
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^ That and then that again.
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Old 13-09-2011, 05:33 PM   #14
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Quote:
By the way, seeing all these ranting, by your logic, the Thief games are FPSes too?
I played the first Thief game. Yes, it is a FPS. A FPS don't actually require guns to make it a FPS. Rune was a FPS too, a damn good one too!

Quote:
It's not fair to condemn a project just because it's not like "that other game bearing the same name 18 years ago".
I'm sorry, but that's exactly why I'm so disgruntled by so many "modern" games. When I play a game (let's say the first one in the serie) and I see a second installment of that game, I expect the same gameplay. Otherwise why name it by the same name? The answer is obvious: because it would sell well by surfing the wave of the success of the first game.

That's easily in the top 3 of the things which annoy me the most in modern gaming. And that's also why I think it is exactly why it is a good reason to condemn new games in development.

As it was said above: why does every new game have to be a FPS these days? Or, if you take that question in another way: why do they have to destroy so many franchise by turning them into an FPS?

I still maintain what I said though: I think the Syndicate franchise would actually fit well in a FPS. Which is usually not the case for most franchise. In the end if all depends of the gameplay of the original game. But then again that's exactly what is lacking and the most overlooked in modern FPS gaming too.
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Old 13-09-2011, 05:51 PM   #15
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Originally Posted by hunvagy View Post
It's not like other games didn't have spinoffs, especially X-Com, which is what everyone is whining about. It had a space sim, a 3rd person action game, and a scrapped FPS.
It's not like they lived up to their prequels either. Yes, I agree they could actually pull out something good with syndicate in a FPS, it's just that recent experience with other franchises haven't provided any ground for such optimism. All in all, I still feel what I have said earlier, they are trying to use the famous name of the older games to promote even another generic FPS. One evidence is the fact that they could always come up with something original instead, that would fit neatly into the genre and revitalize it.
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Old 13-09-2011, 05:52 PM   #16
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So which old franchises have been ruined by being turned into FPS's?
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Old 13-09-2011, 07:08 PM   #17
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I would say X-Com, Fallout, Metroid and others I don't remember right now. Of couse, this is my opinion, what I consider ruined could be great news for other people. It seems to be a trend also, I think we will see more FPS reboots in the future.

Of course it could me much worse:

http://www.youtube.com/watch?v=Xv73B...ayer_embedded#!
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Old 13-09-2011, 08:19 PM   #18
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Are you kidding me? X-Com isn't even out yet, the 3D Metroids turned out to be fantastic (and popular enough to get all 3 games re-released in one disc, and its not even a pure FPS!) and as a long time Fallout fan, I loved Fallout 3! (And even that game wasn't a pure FPS!) Heck, Tim Cain loved it too.

C'mon. Where is this trend of "Taking old franchises and turning them into FPS's"?
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Old 13-09-2011, 08:27 PM   #19
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Fine, like I said, your opinion differs from mine, which is no big deal. I found all of these games hideous. About X-Com, I had Alliance in mind.

X-Com has a new FPS coming soon, now Syndicate, sounds like a trend for me. And with the success FPSs have been enjoying in the market, I see no reason to believe this won't become a norm.
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Old 13-09-2011, 09:14 PM   #20
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Xcom already had a space fighter game which got out and failed spectacularly in all aspects, and the Xcom FPS is planned and in development since what? 10 years at the very least? Maybe even 15? I remember reading about it in very old PC magazines.

It is just as bad a joke than Duke Nukem Forever in fact. Except that nobody cared about the Xcom FPS because nobody were interested back then. And I really wonder if anybody still care today. Maybe they'll even get a better start since nobody remember Xcom at all.
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