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#91 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Rome, Italy
Posts: 137
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![]() Very nice(old version
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#92 | ||
![]() ![]() ![]() Join Date: Feb 2007
Location: ,
Posts: 3
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![]() Hey
I have this game on a cd, and I have tried to run it in dosbox (after extracting all files to c) but I cant get it to work...anyone know what I must do???
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did so. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Mark Twain |
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#93 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() why wont you mount your cdrom in dosbox and run it from there? (mount <stuff..> -t cdrom
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#94 | ||
![]() ![]() ![]() Join Date: Feb 2007
Location: ,
Posts: 3
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![]() I was told it would not work that way, but I will try...but how do I mount my cdrom in dosbox, I cant get it to work??
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did so. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Mark Twain |
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#95 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() mount x: y:\ -t cdrom
x is virtual, y real drive. but if you was told it would not work that way, why won't they tell you how it will?
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![]() Last edited by _r.u.s.s.; 06-01-2008 at 04:42 PM. |
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#96 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() Quote:
Don't know if you can get the CD version running in dosbox. The dosversion of CaesarII is on floppies.-(that one works in dosbox)-
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Not a member of The Victorious People's Shoutbox Liberation Army. Not a member of the GAG Guerrilla. Don't get A Grip! FOR RENT *Advertising space* |
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#97 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() [UPDATE]
Found my ol'C2 CD, the Win95 updated version. The CDrom version of CaesarII works fine in dosbox. It has the Win version but also the Dos version on it. Mount a virtual C, Mount your CD as D and run INSTALL , not setup, that's the win applic, won't work in dosbox. Accept C:\Caesar2 as install dir, after the files are copied you get sound setup, I choosed (on a default dosbox config): Midi: SB16, auto config Digi: SB16, autoconfig. 'Done' Input C2 in your C:\caesar2 dir to run the game, works flawless.
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Not a member of The Victorious People's Shoutbox Liberation Army. Not a member of the GAG Guerrilla. Don't get A Grip! FOR RENT *Advertising space* |
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#98 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2008
Location: Adelaide, Australia
Posts: 7
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![]() Finished five levels Corsica & Sardinia, Sicilia, Achaia, Thracia and Cyrenacia in that order. Next time I play I'll move onto Aegyptus. If my suspicions serve me correctly, it will take me 2 re-plays to conquer the provinces the Empire takes over, can anyone confirm this?
The strategy I use is a 11x 11 block of roads (eventually plaza), with at least the middle of one stretch of road 2 spaces away from the river. 2 reservoirs are built till one touches the middle of one length of road (to supply fountain). A fountain is placed in the middle of the 11x11 block. The plaza around the fountain is one NW, N, NE, E etc around the fountain till the 8 directions are covered. Then plaza is built from the south , west east and north till they reach the center of each stretch of road of the 11x 11 block. Houses are built in the corner of each quadrant, in a L-shape pattern. This is down with a 2 house thick border that surrounds the outer perimeter of each quadrant. It should be continuous, except the plaza in the middle. In the 3 remaining squares of each quadrant is placed one garden and 2 shrines. The garden is placed outermost from the center and in the middle of the 2 shrines. The shrines can be destroyed when the housing develops to 4-square dwellings (the one after villa). I still haven't figured out how to get to large palaces without adding small outward branches of road from the 11 x 11 block. I used this strategy for every level, save Corsica&Sicilia. It only took me 2-3 of these 11x11 blocks to pass each level. As well as trade and industry of course. Edit: Heres a screenshot depicting the above explanation. ![]() Last edited by Aurez; 05-02-2008 at 08:22 AM. Reason: Added screenshot. |
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#99 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: Hillsboro, United States
Posts: 6
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![]() I bought Caesar II at a resale shop a while back, in the original (though slightly worn) box with the CD and manual and everything. I had some difficulties getting it to work in DOSBox, but after following dosraider's tutorial, it works fine! Only with on exception - it is necessary to mount the CD the way _r.u.s.s. said, and it does not work to extract the CD files to a folder or mount the CD the way you do filesystems. Otherwise, the installer doesn't ask you where to install it to, it just sets up the mouse, tells you to send in your registration card, and exits.
And does anyone know what the purpose of SIERRA.EXE is? When I run it, it says that it encountered "ERROR 99: Error loading resource 999.pal ..\restype.cpp(56)". And it's interesting to see that Caesar II was written in C++ . . . |
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#100 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Brooklyn Park, United States
Posts: 34
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![]() Sierra.exe was a utility sierra used to put all install/tech support stuff together in one executable, and it was supposed to be used for all their games at the time... I believe outpost used the utility as well. It did system requirements checking and all that. Iirc it was an executable for windows 3.x, which explains why you cannot run it in XP
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