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Old 03-05-2005, 01:13 PM   #1191
PrejudiceSucks
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Oh... it actually seems that I didn't log in. Ummm... oops. Well, the 1500th post is mine!

By the way, this does have a point, this post. I was just thinking - If you (in an X-COM Apoc style) take out the whole first floor of a building, does it make the rest of it crash down?

I hope that that hasn't been asked, but I have a feeling that it might have.

Anyways, cheers
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Old 03-05-2005, 05:34 PM   #1192
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I'm having trouble playing the game now... when I get to the action bit, the game scrolls waaay too fast, so I can't really move anywhere. It basically zooms everywhere, even though the game was fine yesterday.

I redownloaded it and everything, too... still the same. Turned the scrolling down, still the same. Turned my whole mouse movement speed down, still the same.
                       
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Old 03-05-2005, 07:30 PM   #1193
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Read/search the thread - it's been mentioned many times previously. Are you runnning in DOSBox? If we ever get round to it (like in the summer when people like me have more free time) there should be a UFO FAQ coming along at some point.
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Old 03-05-2005, 08:00 PM   #1194
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I would definately contribute to that. Anyone want to start that thread tomorrow?

I have a fair bit of free time as I've just finished my year 10 exams and now have about a fortnight before they start giving us real work again, so I could put in a couple of hours a night to it if need be.
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Old 03-05-2005, 08:02 PM   #1195
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There's a thread in the suggestions forum about it that I started - you'd need to check with the people that have already volunteered and with Kosta.
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Old 04-05-2005, 12:08 PM   #1196
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Quote:
Originally posted by PrejudiceSucks@May 3 2005, 01:13 PM
By the way, this does have a point, this post. I was just thinking - If you (in an X-COM Apoc style) take out the whole first floor of a building, does it make the rest of it crash down?
I'm not sure, but I think that it doesn't work in UFO. Shame. I think, that at least when you shoot the lowest part of the lightpoles (you know what I mean) the upper part(s) don't fall down. But as I said, I'm not sure.
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Old 04-05-2005, 06:30 PM   #1197
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Quote:
Originally posted by Fama+May 4 2005, 02:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Fama @ May 4 2005, 02:08 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-PrejudiceSucks@May 3 2005, 01:13 PM
By the way, this does have a point, this post. I was just thinking - If you (in an X-COM Apoc style) take out the whole first floor of a building, does it make the rest of it crash down?
I'm not sure, but I think that it doesn't work in UFO. Shame. I think, that at least when you shoot the lowest part of the lightpoles (you know what I mean) the upper part(s) don't fall down. But as I said, I'm not sure. [/b][/quote]
No it dont work.You can destroy first floor and second one is still standing...(btw UFO has quite big problems when it goes to height levels.For example when there is an explosion nothing over and under that level isnt damaged...)

OK.I have quit playing Ufo today.I gived myself one condition:When I will see SECTOID which survive hit from Blaster Launcher, I quit playing Ufo.And you know what?It happened today. :eeeeeh:
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Old 04-05-2005, 08:00 PM   #1198
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Quote:
Originally posted by Lizard+May 4 2005, 06:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Lizard @ May 4 2005, 06:30 PM)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by Fama@May 4 2005, 02:08 PM
<!--QuoteBegin-PrejudiceSucks
Quote:
@May 3 2005, 01:13 PM
By the way, this does have a point, this post. I was just thinking - If you (in an X-COM Apoc style) take out the whole first floor of a building, does it make the rest of it crash down?

I'm not sure, but I think that it doesn't work in UFO. Shame. I think, that at least when you shoot the lowest part of the lightpoles (you know what I mean) the upper part(s) don't fall down. But as I said, I'm not sure.
No it dont work.You can destroy first floor and second one is still standing...(btw UFO has quite big problems when it goes to height levels.For example when there is an explosion nothing over and under that level isnt damaged...)

OK.I have quit playing Ufo today.I gived myself one condition:When I will see SECTOID which survive hit from Blaster Launcher, I quit playing Ufo.And you know what?It happened today. :eeeeeh: [/b][/quote]
Was that sectoid in a slope? the games has problems with explosions and slopes.
                       
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Old 04-05-2005, 08:01 PM   #1199
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You may have been unlucky. I would start playing again

Oh by the way, to anyone who cares, my year 11 GCSE Graphic Products (*gasps*) project is going to be an X-COM themed board game! Woo!
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Old 04-05-2005, 09:52 PM   #1200
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more exciting than mine was - my exam question was about designing containers for the sydney olympics. yuck.
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