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Old 19-07-2006, 01:21 AM   #11
atasha
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QUOTE(the_fifth_horseman @ Jul 17 2006, 11:37 AM) [snapback]243636[/snapback]
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Change core=dynamic to core=normal. Does the game still crash?
[/b]

k well it didnt freeze this time.. but we still have the sound crackle, and the animatin and video lags badly
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Old 19-07-2006, 10:39 AM   #12
The Fifth Horseman
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Try increasing the cycles a bit. CTRL+F12 increases them, FTRL+F11 decreases. Your machine should handle over 20000 - try increasing that.

Make sure that the XP's CPU usage graph is running in the background so that you can find the maximum cycle count for your machine to handle.

Next, did you change the soundcard emulation like I told you? If not, do it. Then run Phantasmagoria's sound config utility (should be under something like "setsound" "config" "install" etc. in the game directory) and change the configuration to exactly match the values I gave you. If the soundcard the game is trying to use is different from the emulated one, compatibility problems may result (sound stutters & crashes among others).

In this thread, Data suggests changing Blocksize and Prebuffer to 4096 and 30, respectively.

Did you try running the game with VDMSound? What were the results?
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Old 20-07-2006, 09:54 PM   #13
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QUOTE(the_fifth_horseman @ Jul 19 2006, 10:39 AM) [snapback]243890[/snapback]
Quote:
Try increasing the cycles a bit. CTRL+F12 increases them, FTRL+F11 decreases. Your machine should handle over 20000 - try increasing that.

Make sure that the XP's CPU usage graph is running in the background so that you can find the maximum cycle count for your machine to handle.

Next, did you change the soundcard emulation like I told you? If not, do it. Then run Phantasmagoria's sound config utility (should be under something like "setsound" "config" "install" etc. in the game directory) and change the configuration to exactly match the values I gave you. If the soundcard the game is trying to use is different from the emulated one, compatibility problems may result (sound stutters & crashes among others).

In this thread, Data suggests changing Blocksize and Prebuffer to 4096 and 30, respectively.

Did you try running the game with VDMSound? What were the results?
[/b]

i changed the sound setting like u said.. i have downloaded vdm sound but have no clue what 2 do wit it.
                       
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Old 21-07-2006, 03:47 PM   #14
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Install VDMSound first.
To use it, you right-click on the game executable and choose "Run with VDMSound" from the context menu.
Might just about work.
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