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#11 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() What you describe is probably a sub product of the modern gaming industry. That specific industry which believe that you are just as good spending exactly the same amount of money on games as in the past but for a game which will end up lasting only about one height of the play time the old games used to last.
The industry of minute play is still booming, especially with smart phone and flash games. It is just as easy as ever to pick a game and play it only for a short while before finishing it or experiencing the whole game experience... The fact that your patience diminished with time is not really surprising with such a setup. |
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#12 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2011
Location: ,
Posts: 50
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![]() Quote:
I can't stop guilt tripping myself over partly ruining Fallout's 1 & 2, and this makes me wary of playing more RPG's... I was so exited when I found out about them, having missed out as a kid. As preparation, watched a bunch of Post Apocalypic films, got Burntime from Abandonia, read up on history of the series... It just sucks that I could not properly get |
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#13 | ||
Join Date: May 2009
Location: Perth, Australia
Posts: 1,830
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![]() There is no such thing as a "modern gaming mentality". I have brand new games with more hours of game-play required to beat them then most of my older games. Have you thought that maybe the reason you didn't get into Fallout is because you just don't like the game? It isn't perfect it has lots of flaws and is not a game for everyone.
Gaming is gaming, always has been and always will be. If you cant get into playing a game, don't play it, try another game. |
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#14 | ||
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Angelus Errare, where angels lose their way ![]() |
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#15 | ||
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 3,147
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![]() My impression was that Fallout is hard to get into nowadays, if you're new to it. Even if you get addicted to most other old games easily. I also got excited about playing in a post-apocalyptic world, expecting I don't know what; but once I started both Fallout and Fallout 2, I was pretty disappointed, since it was not what I was searching for at that particular time. Uninstalled it and told myself I'll play it when I'm in the mood for that specific atmosphere.
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#16 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Praha, Czech Republic
Posts: 3,273
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![]() Darth and Hun are spot on here. The other thing worth bearing in mind is that if you're in your 20's-30's and still exactly the same as you were when you were 13, you're probably insufferable.
TA is right about the atmosphere in Fallout. It's not exactly "light" entertainment. The atmosphere is empty and oppressive, it's perfectly understandable that someone might not be into it at a given point in time.
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I have vestigial adventure elements |
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#17 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 4,615
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![]() We have talked about this again and again. The past always looks different from the present, because it is actually fundamentally different, from a present point of view. But if you want to establish facts that keep their truth when the present becomes past, you can't rely on your perception. You would need positive tools, e.g. statistics. In the past there were thousands of shallow games (e.g. lots of arcade platformers) with no play time value. Today nobody remembers them. Tomorrow nobody will remember today's bad games, only the good ones.
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Life starts every day anew. Prospects not so good... |
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#18 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Praha, Czech Republic
Posts: 3,273
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![]() Although I completely agree with you, I'm pretty sure I'm not going to forget that I paid full price for Kayne and Lynch for a very long time
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I have vestigial adventure elements |
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#19 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 4,615
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![]() I'm sorry I can't help you there
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Life starts every day anew. Prospects not so good... |
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#20 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() Sheesh people, I'm really starting to think I don't have my place around here anymore. You guys are really burying your head in the sand if you cannot realize there is a ton of difference between old games and the new modern era.
Even those "shallow platformers" of the old time had a great fun and replay value at the time they were created because they had the originality aspect slapped to them. It was new, it was hip and because of this it was fun. Then you try to compare it to new games who do exactly the same thing but with better graphics (don't tell me that Sonic platformers are different from his beginning on the Genesis simply because it is 3D and he can walk in four directions instead of 2???) and they are not original anymore. Anyways... I'm losing my time talking here. Even if I had those statistics you are asking for, which would really be stupid in the first place since nobody would ever do that, you would still slap those preconceptions around. |
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