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#2411 | |||
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Posts: 13
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![]() <div class='quotetop'>QUOTE(Hypersniper @ May 30 2006, 11:29 AM) [snapback]233225[/snapback]</div>
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[/b][/quote] Thanks mate, look forward to seeing it. <div class='quotetop'>QUOTE(Guest @ May 30 2006, 09:57 AM) [snapback]233186[/snapback]</div> Quote:
Generally Xcomutil is designed to make things harder, not easier, but to remove annoying & stupid problems with the game. Beware, it fixes the bug that ignores Difficulty Level, so if you were playing on Superhuman and thinking it wasn't that hard, brace yourself. |
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#2412 | ||
![]() ![]() ![]() Join Date: Feb 2004
Location: Agalli, Albania
Posts: 1,021
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![]() and the ufopedia?
meh it seems they really odnt' have any weight anywhere... here, maybe this will help: -------------------------------------- 8.1.6 Standard Loadout Everybody plays differently, so everyone's loadout will be different. Here are some suggested loadout though... Regular trooper: best armor, best rifle, at least 2 reloads (4 if possible), 3-5 grenades, medikit, any other equipment you like Scout: best armor (flying if possible), one to two pistols, each with 3 reloads, multiple grenades, medikit, motion detector and/or mind probe Heavy Weapons: best armor, rifle or pistol with 3 or more reloads, heavy weapon in hand, loaded, with at least 3 reloads in backpack, preferably more, some grenades and medikit. As these guys do a LOT of damage, make sure they are psi-resistant! (i.e. high psi-strength, high bravery, and high morale) If you use designated medics, load him like a regular trooper except he carries TWO medikits. You'll need one medic every three to four soldiers. Then no one else will need medikits. - ----------------- you can also see how much is the soldier's stregnth in the graphs, which BTW you can also get when you put stuff on him. so you can easilly see if he will still loose any TU or not. i think you can get the screen by some right clicking or something. bah... some expert form this forum will help you better on this one. haven't played it for a while
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Crantius Colto: Fear not. You are safe here with me. Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not! Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear. Lifts-Her-Tail: But it is huge! It could take me all night! Crantius Colto: Plenty of time, my sweet. Plenty of time. From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind |
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#2413 | ||
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![]() Ok it looked sweet and I chose some interesting features (equipment memory, troop order in transport, more logical setup of first base) but it kick me out of the game 80% of the time when I enter combat so...
And it looked too complicated to set the order so I'll probably stay with the normal version...oh well. |
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#2414 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: Mevasseret Ziyyon, Israel
Posts: 81
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![]() <div class='quotetop'>QUOTE(Guest @ May 30 2006, 11:12 AM) [snapback]233235[/snapback]</div>
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I have another problem- Sometimes the game doesn't load and an error window shows up saying: "Patch code timed out". |
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#2415 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2006
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![]() Oh boy.
Only my second Terror mission on Superhuman and I am getting *Killed*. Using XcomUtil so the aliens really are tougher. The first run through, I fought to the bitter end, my last guy was killed by the last Sectoid (leader). I guess if I hadn't been trying to take him alive, I would have made it. Second run through I was a bit more careless about civilian and alien lives and a bit more liberal with the old rocket launcher and HE auto cannon! Still got killed, lots of Psi activity, Sectoids taking 3(!) hits from a Laser Rifle to go down, unbelievable reactive fire from the baddies... ouch. I got out of there with 3 men walking and 3 men wounded, out of a squad of 14. But at least Moscow is safe! I want Power Suits and Heavy Plasma and I want them now!! Actually 15 days later my squad is mostly equipped with Power Suits, and the lab boys are working hard on figuring out which end of the Heavy Plasma to point, and which button to push. (Talking about Xcomutil here...) <div class='quotetop'>QUOTE(Guest @ May 30 2006, 11:12 AM) [snapback]233235[/snapback]</div> Quote:
If there is just one order of soldiers you want, all the time, in theory you could do this with a save game editor. Figure out the existing order of soldiers, and then edit all the soldiers stats, names, etc so that they are in the order you want. |
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#2416 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2005
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Posts: 71
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![]() <div class='quotetop'>QUOTE(seeker_starkiller @ May 30 2006, 06:06 AM) [snapback]233213[/snapback]</div>
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http://www.ufopaedia.org/index.php?title=W...8UFO_Defense%29 As for overloading your rookies, it does nothing but hurt them. Stats are handed out more or less randomly with the number of weapon hits skewing it to one end of the 5 point range or another. If you want to get the best stat gains, you should be doing major HE killing with the guys you want to train Edit: Found this browsing the site a bit http://www.ufopaedia.org/index.php?title=Item_Weight |
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#2417 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: ,
Posts: 13
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![]() <div class='quotetop'>QUOTE(Cockroach @ May 31 2006, 03:47 AM) [snapback]233388[/snapback]</div>
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http://www.ufopaedia.org/index.php?title=W...8UFO_Defense%29 As for overloading your rookies, it does nothing but hurt them. Stats are handed out more or less randomly with the number of weapon hits skewing it to one end of the 5 point range or another. If you want to get the best stat gains, you should be doing major HE killing with the guys you want to train Edit: Found this browsing the site a bit http://www.ufopaedia.org/index.php?title=Item_Weight [/b][/quote] Many thanks for that, it will make a huge difference in how I can play the game. Also useful tip that I'm wasting my time loading down rookies. It did seem to make them stronger, but in hindsight I suppose it was because they were killing aliens with big heavy rockets, rather than just from carrying the rockets. Spike |
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#2418 | ||
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![]() <div class='quotetop'>QUOTE(Hypersniper @ May 30 2006, 10:29 PM) [snapback]233225[/snapback]</div>
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[/b][/quote] Thanks Cockroach.
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#2419 | ||
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![]() Yeah nice site. Is it true that it's pointless to have two radar of the same kind in one base??
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#2420 | ||
![]() ![]() ![]() Join Date: Feb 2004
Location: Agalli, Albania
Posts: 1,021
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![]() and speaking of radar once you have long range do you still need the short range radar?
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Crantius Colto: Fear not. You are safe here with me. Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not! Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear. Lifts-Her-Tail: But it is huge! It could take me all night! Crantius Colto: Plenty of time, my sweet. Plenty of time. From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind |
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