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#1 | ||
![]() ![]() ![]() Join Date: Feb 2007
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Posts: 3
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![]() OK, so I got it figured out. Had to MOUNT a C: drive, "INSTALL.BAT C:", then edit the "c:\UFOCD.BAT" file to include my "d:" drive in place of the "%1", as CDSETUP didn't replace the variables as it was supposed to. And XCOM runs!
Only problem is, it's quite slow and choppy. My latest hour was spent trying to figure out how to press CTRL-F1 on my mac without it controlling the brightness, so I can load the keymapper, so that I can reassign the CTRL-F8 to another combination, because @$#@ CTRL-F8 opens up my mac menu bar instead of changing the FrameSkip's. bloody h---. (BTW, mac users, pressing like all the ctrl-option-command-fn buttons plus F1 does it) So now we'll see if it's even worth playing, or too slow :blink: -permeant |
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#2 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
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Posts: 21
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![]() In the dosbox folder is a .conf file you can edit the cycles dosbox start with.
You can also copy&paste and create a GAMENAME.conf file for every game and create a batch file to start with this file. Here's my batch file for Ultima 8. (Ultima.bat) C:\Programme\DOSBox-0.65\DOSBox -conf C:\Programme\DOSBox-0.65\Ultima8.conf Y:\DOSGAMES\Ultima8\u8.exe 1st part where dosbox is 2nd part (-conf) start game with specific conf file 3rd part where the exe of the game is If this don't help. READ THE README. |
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#3 | ||
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![]() Permeant - or anyone who knows...
Edit is not a part of DOSBox and TextEdit in OS X isn't seeing any text in UFOCD.BAT at all. How did you edit the batch file? Thanks, Daniel <div class='quotetop'>QUOTE(permeant @ Feb 4 2007, 01:55 AM) [snapback]277886[/snapback]</div> Quote:
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
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Posts: 4,613
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![]() My two cents...
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Life starts every day anew. Prospects not so good... |
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#5 | ||
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![]() Awsome guys thanks!
I think ive figured out the problem i was talking about in question 10, heres an example: I was fighting a small craft, a large scout, full of etherals. I killed all enemys outside the ship and walked 2 men inside the 1st compartment after the main hatch, the one with the two doors, one left, one right, no aliens in sight, one of my men entered the next door, into the navigation room where en etheral was hiding, i shot at him but missed so was forced to end my turn. The etheral mind controlled my soldier who then walked back into the 1st compartment and shot my 2nd man, ok, thats all normal, enemy had los. I had two more men hiding outside the main hatch and i would walk in, see my mind controlled soldier, then walk back out again, i did this so i didnt have to kill my soldier. But everytime i walked back out of the craft and ended my turn, the aliens would mind control the same soldier every turn, even though he was secluded in the 1st room by himself. Now you could say that the etheral was walking in, mind controling my man, then walking back into the navigation room, but i hear no doors opening or closing, so that wasnt the case. After about 5 turns i gained control of my soldier again who was still in the same room, i then searched and found the only etheral hiding in the engine room by himself. How on earth could he have possibly had los to my man from two rooms away? My conclusion is this: An enemy alien MUST have los to mind control a trooper, but unlike our troopers who mind control an alien then they dissapear next turn caus of no los, i think the aliens still see thier target for one turn after the initial mind control. This is hard to put into words. Lets say i mind control a sectoid and then walk him into a room where noone can see him, Hope everyone understood that. Someone else must have an example of something similar. If not, i guess im taking too many drugs :wallbash: |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
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Posts: 4,613
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![]() That makes sense, as I said the aliens are pretty good at knowing where your soldiers are. More than once I got the impression that they knew withot having LOS but I didn't study any case as thoroughly as you.
So are you positive that it lasts only for one turn? You said that you spent 5 turns in retaking control of your soldier and the aliens didn't need to go into the same room at any time during those 5 turns. It may be a bug/design flaw, or maybe intentional to account for alien mind superiority, that LOS are recalculated for your turn but not for the aliens' turn, or stuff; so they would always get to mind attack any soldier who was mind attacked the previous turn. That would fit my experience.
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#7 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Quote:
Also, the LOS calculations are not perfect and bugs sometimes occur. The alien may have been calculated to have LOS to your soldier by accident. |
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
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Posts: 4,613
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![]() You know that you can increase cycles pressing Ctrl+F12, do yo? (Can't help you with Mac issues.) 3,000 may be not enough.
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#9 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() 3000 cycles is way not enough for this game. Increase to around 10000 and see if that helps.
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#10 | ||
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![]() Ciao a tutti!
vorrei sapere come si fa per promuovere i soldati, visto ke ho un colonello con oltre 100 uccisioni alle spalle e non riesce a d diventare comandante e altri soldati ke non riesckono a essere promossi, kome devo fare? Mod-edit: Babelfish translation: Quote:
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