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![]() I just installed this game with D-Fend reloaded and I also got the runtime error 200. The way I fixed it was to change the emulation core from auto to simple. I didn't have to change the CPU cycles at all. I just played through the first level and I am liking it a lot! Unfortunately the patch will not work in Windows 7. Such is life.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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![]() You need to apply the patch in DOSBox, it doesn't work in Windows 7 because it's a DOS (16-bit) application.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
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![]() The command-line DOS interface is something you'll get used to pretty quickly. Basically it's a few commands to navigate the environment, and you can still use the good old shells like The Volkov Commander (a shareware Norton Commander clone) or DOS Navigator (this one's freeware).
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![]() To fix the runtime error:
use an hex editor and change the bytes at offset 0x14030 from f7 f3 to 90 90 inside the PS10.EXE version 1.05 (from the csmtcpip patch). Chasm works fine @640x400 inside dosbox with core=dynamic. |
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![]() ![]() Join Date: Jul 2014
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![]() ![]() ![]() ![]() ![]() Join Date: Dec 2014
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![]() EDIT 2: How do you manage to get this to run under 640x480? DOSBox lags the shit outta me when I try. I've set the core to =dynamic.
EDIT: nvm, I solved it. Could someone help me get this to work? Or, even better, could someone repack the whole thing with the HEX values corrected? Instead of having a faulty upload I mean. Last edited by MSDOS4Ever; 16-01-2015 at 09:41 AM. |
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![]() I like to play games in Dosbox too, but Chasm runs so much better in the engine reconstruction PanzerChasm. Compiled releases can be grabbed from the github: https://github.com/Panzerschrek/Chasm-Reverse/releases
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