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![]() Thanks. The thing about picking up stuff from the villages is that when I tell the fremen to go to the villages, they say: "We don't like the villages, but we will go and pick up equipment of neccesary" which generally suggests that there is some option to send them there specifically. I'll try what you suggested though
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![]() <div class='quotetop'>QUOTE(Ilhan Xavier @ Apr 28 2007, 10:43 AM) [snapback]288719[/snapback]</div>
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If you send them to a village you tell them to go there and stay which they refuse to do. Got it?
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![]() I need help!
I finally got the CD ROM version of the game but I can't even install it properly. I want to play the CD Rom version so badly, PLEASE tell me that it's possible somehow! |
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![]() Hi, we're glad if we can help somebody out, but we need information:
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
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![]() I completed this game but there is something I couldn't find out. What the hell is vegetation good for?
It only kills spice density so I used it only in sectors where no more spice was left. How does it stop Harkonnens? I also couldn't see any difference about how long you grow vegetation. It only seems greener and nothing else. Only effect I noticed was Fremen's morale increasing when they heard about experiments. |
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![]() <div class='quotetop'>QUOTE(melthas @ May 10 2007, 01:13 PM) [snapback]289806[/snapback]</div>
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And thus their motivation is raised by that. Thus you can fight the harkonnens better. Thus the Harkonnens loose their interest in Dune(Arrakis) and so does the Emperor. To make the planet greener and less harsh to live on is the Fremens aim. It's the _story_ behind that game.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
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![]() <div class='quotetop'>QUOTE(Icewolf @ May 10 2007, 02:25 PM) [snapback]289808[/snapback]</div>
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By the way there was another girl other than Chani, what was important about her? Is she also just for story? I am expecting everything to have a mission, that's my problem I guess |
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![]() <div class='quotetop'>QUOTE(melthas @ May 10 2007, 01:38 PM) [snapback]289810[/snapback]</div>
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I think it is the best thing to make sure that the Harkonnens don't attack your Sietches. No spice, no interest.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
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![]() <div class='quotetop'>QUOTE(melthas @ May 10 2007, 11:38 AM) [snapback]289810[/snapback]</div>
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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![]() This is definitely one of my favorite games ever. I probably have played it throguh over a hundered times LOL. Anyone else think it is fun to bring the duke along ot the final attack? hahahah. If you do stuff fast enough (trigger the harah dump by day 6-7 and pick up chani, which involves knowing what triggers what, I'm confident you can figure it out) you can keep the duke alive and everyone will talk about him like he is dead but he's still standing in the throne room. Bonus is that he'll come along for the final ride. I thought it was funny at least. (
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