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Old 13-01-2006, 05:08 PM   #311
The Fifth Horseman
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I noticed that if you shoot down a lot of UFOs the first week, for second week you'll be facing transports and fast attack ships with shields, so just downing a single scout and a single proble can actually help you keeping tech advancement down. The down side is of course that you'll have to do a lot of missions vs non-equipment aliens (worms, spitters, brainsuckers), so you don't get cash from the tactical battles.
Actually, the game adapts to your score. If you play a lot of Raids and get a high score before the first UFO appears, you can encounter Personal Shields and Devastator Cannons in your first mission.
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Old 17-01-2006, 05:05 PM   #312
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the funniest and my most favourite thing to do is attack the cult of cyrius and bring many high explosives, and do as much damage as possible
                       
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Old 17-01-2006, 05:13 PM   #313
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how do you get sound working?
                       
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Old 18-01-2006, 11:20 AM   #314
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I have WinME and I know it sucks, but it has one advantage - X-com works on it without any magic or special software... I just click on the .exe button and there it is, with sounds and music ! Thats why I still use ME.
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Old 18-01-2006, 11:29 AM   #315
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Originally posted by Guest@Jan 17 2006, 07:13 PM
how do you get sound working?
i think you can use Vdm to have sound.
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Old 18-01-2006, 04:42 PM   #316
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I cannot download the game from this link:
http://206.51.238.2/gamesyms/f2a7c5e2b9d51...0Apocalypse.zip
How come everyone else doesn't have this problem? I keep getting a 504 gateway timeout message.
                       
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Old 18-01-2006, 05:38 PM   #317
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Try This one.
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Old 19-01-2006, 03:56 AM   #318
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hey my x-com doesn't seem to work. I can get through the first video sequence but then it screws up and has random lines across the screen. Any ideas of how to fix this?
                       
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Old 19-01-2006, 09:52 AM   #319
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Check the previous posts in this thread and in Troubleshooting. I remember this has been discussed before.
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Old 20-01-2006, 12:50 PM   #320
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Alright, I finally forced myself to try this game and i found it's not nearly as bad as I thought. Sure, it may not be as good as x-com 1 but I sure enjoy playing it.

However, seeing this game is quite different in many respects to the first two, I'd apprecite it if someone could help me with any of these questions:

1. How many soldiers do I need in each base? I've found that six soldiers is the optimum for most missions, but I often suffer injuries.

2. Research is way different. How many scientists/engineers do you suggest I should hire?

3. Do androids gain experience? It says they improve "very slowly". However, my most senior officer is an android and hasn't improved even 1 point in any skill!

4. Are mutants and psychic powers worth it? It seems almost all aliens have very high resistance or immunity to psionics.

5. How do I IMPROVE relations with organizations without bribery? Is there any benefit to being allied with an organization?
                       
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