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Old 02-01-2006, 02:51 PM   #351
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Hey i recently downloaded TFTD and i have a problem i run the game with VDMS or something like that and the Game crashes on Terror Missions i try to save and then load but it crashes in the same place every time when i end my first turn
                       
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Old 02-01-2006, 11:59 PM   #352
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Use dosbox then.
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Old 03-01-2006, 01:03 PM   #353
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Quote:
Originally posted by Acolyte@Jan 3 2006, 01:55 PM
WHAT DO I NEED TO BUILD BETTER HWP.
Gauss Cannon gets you Coelacanth Gauss. To get the Displacers (flying HWP's) you must research much more - all the sonic weapons, Ion Beam Accelerators and more (i don't recall exactly what, but there is a tech tree somewhere on the net - try Google).
                       
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Old 04-01-2006, 06:18 AM   #354
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I did reasearch Gauss cannon but i could only builg craft cannons (the tank didn’t show up in the manufacture menu)
Guess it’s a bug and I hawe to restart the game).
                       
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Old 04-01-2006, 12:43 PM   #355
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Quote:
Originally posted by Acolyte@Jan 4 2006, 07:18 AM
I did reasearch Gauss cannon but i could only builg craft cannons (the tank didn’t show up in the manufacture menu)
Guess it’s a bug and I hawe to restart the game).
nah you can continue. eventually they migh pop up. maybe you need to research smth. else also. if not, who cares. i never used gauss vehicle anyway. it's more important that you get the floating armor and research sonic weapon as far as possible. that way you get sonic vehicle tht floats and has 100 very powerfull shots (and it doesn't need any ammo to be kept at home).

Sonic is the key not gauss. Sonic can kill lobstermen and other heavy nuisance more easilly.

Spoiler (FAQ):
http://db.gamefaqs.com/computer/doswin/fil...terror_deep.txt

As you can see it has atech tree and other usefull info. To get Gauss wehicle you also need to research hammerhead (it's a ship). but as i said before: better use&research sonic.

oh and dont' research Tasoth commander before you researched everything. better to use lobster or aquatoid commander anyway (both found in very large ships or in alien colonies)....
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Old 04-01-2006, 02:13 PM   #356
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1. The tech tree is different in different versions of the game. The Gauss Coelacanth isn't available until near the end of the tech tree in the older versions, but this should be corrected in the newer ones (like the one on this site). Its cannon, while inferior to the Sonic Tank's, is much more powerful than a standard Heavy Gauss.

2. I don't think researching the Aquatoid Commander gives you anything, but this was in the older versions. DONT research the Tasoth Commander no matter what version you have. The Lobsterman Commander is the key.

3. Gauss weapons aren't exactly useless; only the Heavy Gauss is. The Rifle in particular is very effective against Gillmen and Aquatoids, as it has automatic fire mode (the sonic weapons don't). However using them vs. lobstermen or Tasoths is suicide.
                       
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Old 04-01-2006, 04:52 PM   #357
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The Sonic Cannon its really better than Gauss rifle. Anyway at end MC its everything
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Old 05-01-2006, 12:10 AM   #358
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Really depends on the trooper's roll in the squad and what you are facing.

Sonic Pistol is quick to fire snap shots and allows you to use the 2nd hand for other tasks, such as using grenades or carrying a drill.

Sonic Cannon is best used from the rear in open terrian due to the very low rate of fire (you'll probably only get one shot a turn). Best used by snipers.

Gauss Rifles are your frontline assault rifles for fighting anything short of Lobstermen. Auto fire makes up for it's lower power.

Blasta Rifles are a mix of the sonic cannon and pistol. Accurate, and having the ability to realistically fire twice a round.

Gas Cannons are the most versitile guns around. You can rain highly accurate HE whoopass on 4x terror units and most lightly armoured aliens, killing them in one hit.
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Old 05-01-2006, 12:27 AM   #359
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Yes, its true, Gauss rifle its a good option to front line and assault troopers but with experienced squads that got high accuracy and many TUs the power of a Sonic Cannon suits better.

And i loved the Gas Cannon with P ammunition to iluminate dark areas.
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Old 05-01-2006, 05:33 AM   #360
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Quote:
Originally posted by laiocfar@Jan 5 2006, 01:27 AM
And i loved the Gas Cannon with P ammunition to iluminate dark areas.
i used these to equip soldiers that were a liability to squad. so when they started panicking and shooting arround all they did was lit up the are and i sometimes reveal the aliens. while the shot itself doesn't do too much damage on your own squad, especially if they wear some good armours.


By the way i think you can research Ion armour quite fast and it may be a good idea as it is almoust as strong as magnetic, only i doesn't levitate.
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Lifts-Her-Tail: But it is huge! It could take me all night!
Crantius Colto: Plenty of time, my sweet. Plenty of time.
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