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Old 30-01-2006, 08:27 PM   #1
Master MC
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Quote:
Originally posted by rlbell@Jan 30 2006, 11:11 PM
I prefer the CWE editor, which edits savegame files. It will edit bases, base stores, aliens in containment, money, funding, craft, and soldiers.
Word.
That one totally owns.
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Old 05-02-2006, 10:43 PM   #2
Aquanaut
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Hello fellow X-Commers

I had a real nostalgic trip when I discovered this site, and for the past few days I have been overjoyed to play UFO: enemy Unknown and X-Com: Terror from the Deep.

However, I have some trouble with the sound on Terror. No matter how many times I have configured the sound, I get the message: "No music, no sound effects" when I enter the game. When I configure it, I get the message: "Error writing sound config file. Null pointer assignment."

I downloaded the game from this site, and I am running it on a DOS-box. Can anyone help me? The music is part of the x-com experience, so it's no fun playing without.
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Old 05-02-2006, 10:51 PM   #3
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Never mind, I figured out of it! The problem was simply that the files in my terror-folder was set to read-only. By removing this, my sound worked fine. Thanks anyway for those who were about to help!
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Old 06-02-2006, 12:11 AM   #4
laiocfar
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Quote:
Thanks anyway for those who were about to help!
LOL :roflol:
I think that some problems only can be resolved by oneself, and u must know that if someone in forums got the solution will answer u in little time or never.
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Old 07-02-2006, 12:00 PM   #5
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OK i can get along without good hwp or watewer they are called in tftd but i cant go the whole game without better armour coz plastic sUX hard.
How can i get ion or magnetic armor.

Does anybody knows any good mods for X-COM 1 & 2 (witch dont need xcomutil)
Ive seen some that changes plasma weapons into proton guns (fancy).
And a cute mod that changes laser rifle into a slightly more powerful and better looking HELIX rifle, smoke nade in an immensly powerful mamoth nade and blaster launcher into crusch launcher with more powerful shots but has no guidance.
weapons 16 it was or so.
                       
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Old 09-02-2006, 03:03 AM   #6
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To get Magnetic Ion Armor you must research (if I remember correctly)
Deep One Corpse
Aqua Plastics
Aqua Plastic Armor
Ion Beam Accelerator
LIVE DEEP ONE (probably what you've missed)
Ion Armor
Lobster Man Navigator **
Magnetic Navigation
Magnetic Ion Armor

** note some versions don't require the Lobsterman Navigator to research Magnetic Navigation
                       
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Old 10-02-2006, 07:43 AM   #7
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Ive caught LOTS of navigators.Well maybe there werent lobstermen.
I have a Deep one terrorist and he gave me psi lab insted.
                       
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Old 10-02-2006, 08:21 AM   #8
gregor
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Quote:
Originally posted by Acolyte@Feb 10 2006, 08:43 AM
Ive caught LOTS of navigators.Well maybe there werent lobstermen.
I have a Deep one terrorist and he gave me psi lab insted.
I believe it has to be lobster man.
did you explore dead deep one (corpse)? Also explore another deep one.


Also there are a few good walkthrough available on net where oyu can get the full tech tree.
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Old 10-02-2006, 11:08 AM   #9
PrejudiceSucks
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If armour's what you want, you need to get deep ones, and they need to be dead.
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Old 10-02-2006, 09:57 PM   #10
laiocfar
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All u need its love :whistle:

No, but all you need its MC
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