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#41 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Distrito Capital, Colombia
Posts: 324
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![]() it's a good point... but they say that the ghost is like an animal, he isn't a rational creature
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#42 | ||
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![]() Well if the car wasnt brought in, we wouldn't be able to finish the game. So whats the problem?
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#43 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Distrito Capital, Colombia
Posts: 324
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![]() I just want to know HOW the game explains that fact...
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#44 | ||
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![]() Hey you know the ghost cant really do anything to objects? I think it used that trick to lure people in using the walls. Since the ghost can change the walls, I think that YOU did it in your sleep. Most probable to me. BTW, I thought since the welder was on the loose, I was supposed to hide in the room where the big gun is and wait for it to come after you LOL.
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#45 | ||
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Posts: 1,390
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![]() Quote:
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#46 | ||
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![]() This game was really a pleasant surprise. I loved every minute of it, the only problem is it was way too short, but I felt like everything wrapped up nicely, so it was still satisfying. Some pretty tense moments, too.
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#47 | ||
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![]() I really loved this game since the begining... Iīm afraid I canīt say the same of the ending. Itīs really dissapointing. The story catches you, until you discover what is really going on... I was hoping to see a twist at the end, but nothing. The main fault of the game is the story: when I finally discover the "big mystery", it dissapointed me and realized it didnīt make much sense... besides a lot of strange things are left unexplained (for example: a car appearing from nowhere, for nothing more than introducing a piece of inventory that the programmers must have forgotten to give to your character) I also noticed it "borrows" many things from other adventures (for example, Indiana Jonesī orichalchum detector, or Maniac Mansionīs pool... I almost thought I would find a rocket powered Edsel in a garage, beyond the pool) It could have been an excellent game (I loved the graphics), the idea of five people trapped having no idea why, was great. Iīll give it 5/10: it started great, but then, it seems that they rushed to write and ending. Bodrius PD: If you loved this game, I know you must be hating me right now. |
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#48 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: ,
Posts: 55
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![]() Not sure if this has been posted yet, but you can try out a bunch of other adventure games also made by AGS, the adventure gaming tool, which was used to create 5 Days a Strange. AGS has a pretty active community pumping out free games.
AGS was also used to create various fan remakes of King's Quest, Maniac Mansion and others. http://www.bigbluecup.com/ Check out the games link on the page to browse for games to download and ask the forums there for good game suggestions. |
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#49 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2003
Location: ,
Posts: 189
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![]() Hehe yeah the AGS comminity is a great one... Check out the link in my sig and you will see that I'm a member there.
I actually agree with Bodrius. You do have to remember that this was made by one guy (Yahtzee), and he has been influenced by other games/movies. I do agree that there should have been a twist. I was dissapointed to see it go the typical horror route. I would have liked it if it was one big set up. |
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#50 | ||
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![]() :Brain: Wow i just have to say........... WOW that was awsome ive never played a game that kept me on my toes like this. i especialy liked the creepy part of the picture in the dinning room changing every day. The story is like one of those old killer movies they used to make where the dad went mad and killed everyone but wow that was a great game. i also loved the sequal but..... *in seven days a skeptic how did coffin drift that far :blink: ) LOL dont konw bit great game two thums up
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