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Old 25-01-2005, 01:40 PM   #51
Bewildered
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Hi all,

just for anybody´s information. After some work into troubleshooting (including several downloads from different sites with and without fixes, trying each combination of options in different compatibility settings and developing a new strategy to avoid the problem ingame), here is something nice to know for all us gamers enjoying this great game in german language:

Using different systems (P4m 2,4GHz system, onboard graphics as well as a standard P4 3.0 GHz Northwood with card) under WINXP, it´s always the same.
If you encounter the game crashing while leaving the Transfer-Screen, the only working solution until now is playing it in English (haven´t tried French as this would be some kind of "Memory"-game for me). Besides it´s comparable stable in both, so you might increase your vocabulary along the way using this alternative (might be helpful to know what a "Fusion Missile Launcher" is standing in front of this attracting red button ) or just switch to this in the case of transfering.

Hope, this avoids some work for somebody.

                       
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Old 27-01-2005, 03:45 AM   #52
Jman4117
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The Windows version of X-com does not work with DOSBox. If you have have the Windows version it should run on 95/98 with no problems, and 2000/xp with a video patch called f0dder if you have display problems. Also with this version, get a slow down program if it runs too fast.

If you have the DOS version and are running Win2k/XP, Mac, or Linux get DOSBox to emulate DOS. A 1Ghz or so machine should run at around the 486 speeds that the game is designed for. If you have DOS/95/98 you can run it from the DOS prompt.
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Old 28-01-2005, 05:48 PM   #53
Canadianmonk3y
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The game works fine after being downloaded from here just in my XP. My only problem is that it runs too fast. (Like leaving it in 5min setting on my 486 when set at 5sec, and 1day setting gets ridiculous.) What is a good slowdown program to use for this, as I tried moslo, which didn't work as it runs dos while the X-Com is windows, so I need some sort of windows based slowdown program. Thanks ahead of time.
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Old 28-01-2005, 06:58 PM   #54
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The problem with the version from this site is that it's a Windows version. If you get the original DOS version you could use DOSBox like me, and it works fine then.
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Old 28-01-2005, 08:04 PM   #55
johneh
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HELP!
I am trying to run the DOS version on windows XP using Dosbox but when I hit the Dosbox button combo to maximize it I have the following problem:
My monitor clicks, the screen goes black for a split second, and then I am back at my desktop and everythign is minized. If I click on X-com nothing happens. If I right click on the X-com box and select Restore or Maximize it just does the process again (montior clicks, goes black for a second, back at desktop w/everything minimized)
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Old 29-01-2005, 01:26 AM   #56
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Quote:
Originally posted by Guest+Jan 29 2005, 02:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Guest @ Jan 29 2005, 02:15 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Eagle of Fire@Jan 28 2005, 09:57 PM
Try starting the game with the screen already maximized.
It does it no matter when I try to go to full screen - either before the game starts or after I start the game.

I actually have the same problem with Madden 2004 - but I was able to right click on the madden button and choose restore and it would work [/b][/quote]
I found the solution on another site. If anyone else is having the same problem I was just hold ALT & TAB down when you first start the program and keep them held down for the 1st few seconds and the screen will stay maximized.

YES I CAN PLAY X-COM ONCE AGAIN !
                       
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Old 29-01-2005, 01:37 AM   #57
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Also Pressing

ALT + SPACE + X right after switching to full screen will keep it maximized too !
                       
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Old 30-01-2005, 03:49 AM   #58
Ethan
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The secret to this game is to conserve some of your TUs so you will reaction fire, and to have your rear units act as when your forward units spot an enemy. Also, USE THE CROUCH FUNCTION! This will make a big difference as it not only improves you accuracy considerably, but makes you a smaller target and allows you to have one soldier supporting your crouched one. Crouching then auto firing will give you by far the best odds to hit your target, and the laser rifle's unlimited ammo makes this no problem even in long battles or if you feel the need to blind-fire into the darkness [this actually works rather well, you just need to find a solid object, like a tree or wall, to fire at]. Also, to help negate the inaccuracy of the blaster launcher, have the bombs drop down on the aliens from above. That's about everything I have to share, and I can beat the game on Superhuman without much difficulty :whistle: . I absolutely love this game and think it is certainly one of the 10 or so best games ever made. Try Bubble Bobble.
                       
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Old 02-02-2005, 09:07 AM   #59
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Quote:
Originally posted by BugMeNot@Feb 2 2005, 04:01 AM
I've gamed for quite many hours now.. just shooting ufos, exploring crash sites and landing sites and keeping battleships off my base... what happens now? I've been doing the same thing for a very long time - with no researches pending and I'm able to manufacture the Avenger and all..

Ive read stuff about mars, getting Alien leaders, alien bases.. where do i find this?
Catch an commander from an battleship (stun him) and let the sientists talk with him for a while.
                       
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Old 02-02-2005, 06:15 PM   #60
Eagle of Fire
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Quote:
QUOTE (Jman4117 @ Feb 1 2005, 04:54 PM)
Well, It's the aliens command center. And besides, Commanders and Leaders are the toughest aliens to fight, so they belong on the final mission.*


Yes i know but a general is a general for gods sake!
Thats a litle unrealistic.*
At least the gameplay is superb.*
(Sory im from Poland so my spelling is not so good.)
General rank for your squaddies is only a rank based on how many squaddies total you have in your command. It doesn't add anything to your squaddie other than tell your how good he his in comparison to the others.

If you were going to make an incredibly important attack as a Commander of your army force, you would probably wish to attack only with skilled officers instead of fresh recruit even tough you very well know that most of them won't return. The result of the battle is what count, not who goes and die there...

Quote:
Originally posted by BugMeNot Posted on Feb 2 2005@ 06:36 PM
How will I know who's the commander?
You won't know for sure on the battlefield but as soon as you captured a live one (live is the key word here) it will show on your scientific research list.
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