![]() |
#761 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() Most weapons, no. Especialy when the personnal shield kick in. But stun related weapons, as long as the Alien shield is not in the way, are always as effective even in the late game. The only difference is that you don't need live specimens for research in the late game, so I usually just stun them for their shield or obliterate them. Not to say that there is a finite amount of product the humans can produce, so you probably will be in short supply of the stun grenade by the mid game anyways... So don't neglect research.
|
||
![]() ![]() |
|
![]() |
#762 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() <div class='quotetop'>QUOTE(Eagle of Fire @ Aug 13 2007, 05:06 PM) [snapback]304532[/snapback]</div>
Quote:
|
||
![]() ![]() |
|
![]() |
#763 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() Quote:
|
||
![]() ![]() |
|
![]() |
#764 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() This is a question that is about xcom's history. Why does Xcom keep getting disbanded? I was reading the ufopedia and it says earth was poisoned air and water and that this is the only city on earth that exists. i don't know if it has been asked all ready but could someone please explain what happened. or when exactly this game took place? Sorry if it seems like I'm causing trouble...
|
||
![]() ![]() |
|
![]() |
#765 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() In the year 1999, strange UFO's were spotted in the sky. After some investigation from the numerous world governments, it was found that the people of Earth was indeed under some kind of attack from outside the planet. To react to the problem and prevent the loss of human life, a special project code named "X-Com" was created and funded by all the major governments of Earth. This is where X-Com first appear in Earth history.
Eventually, X-Com commanders succeed in containing and fighting the Aliens, and end up striking deep in Alien territory on Mars: Cydonia. The X-com kamikaze attack succeed, and Earth is saved. Being an organization funded exclusively by the numerous governments of Earth, they get disbanded rather quickly as normal Earth relations return between each governments. Receiving no funds anymore, they have no other chance to to comply. In the years 20XX (sorry, I don't remember the date by hearth), a new threat emerge but this time from the depth of the oceans. Same story short: after an investigation the real threat is found and catalogued, and the code named project "X-Com" reinstated to provide as first line of defense for the whole planet. After a long fight and huge research projects spent in creating submarines and armor able to wisthand the pressure of the deep oceans, the X-com organization finnaly launch an attack on Atlantis, the main base of operation of the Aquarians. Same story short again, they succeed, lose funding and get disbanded. Much, much later in the future, Earth is a very poluted wasteland. All minor cities are practically eradicated from the surface of the Earth, and the only thriving city is Megapolis - the city you play in. Because of the incredible breakthrus of the first two initial wars, Earth managed to explore space and colonize other planets, mostly for mining purpose. It is then that some strange portals appear above Megapolis, and some strange, long time forgotten Aliens pop out from nowhere again to attack the few remaining human population. Searching in the archives of history, the Government of Megapolis recreate an obscure project code named "X-Com" to fight and save the only hope left for Earth, which is this city. I won't tell you how it end tough. :P |
||
![]() ![]() |
|
![]() |
#766 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() <div class='quotetop'>QUOTE(Eagle of Fire @ Aug 13 2007, 07:21 PM) [snapback]304544[/snapback]</div>
Quote:
And the date for the water threat is 2040 I beleve. Thanks for the info! |
||
![]() ![]() |
|
![]() |
#767 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() I just noticed something today. In this game psi attacks are pointless. Your units don't seem to get anywhere in terms of exp (get better at it) if you use psi attacks. training doesn't seem to work either. Now can any of you tell me if you have ever gotten a unit with psi attack defense and energy above 50.
Psi attacks was what made UFO enemy unknown so fun. You could make enemy's that were 2x2 shoot themselves or etherals pull out their grenades and kill themselves (this method is a glitch). Psi attacks made difficult situations easy (which also means it also is boring if you keep doing that often). Please prove me wrong, I don't want psi attacks to be nerfed by the lack of exp you get. It really would be a shame if psi attacks were useless. |
||
![]() ![]() |
|
![]() |
#768 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() In Apocalypse, Psy training take a long time. To raise it in combat, you must succeed in doing whatever you try. There is one kind of unit who is particularly good at Psy attack, the half human half Alien race you must have good relation with before you can recruit any of them. They really suck in physical combat tough, so what I usually do is give them the best armor I have but give them the Marsec flying red torso. They should not go too fast at first, but when they fly their speed is regulated so they won't get so tired so fast. I always give them my best one hand pistol (usually Marsec plasma pistol at first) and they fly around doing pot shot Psy attacks and using their gun when needed (usually specially on Brainsuckers. If you're not high enough they can jump you, but otherwise they're out of reach and will still always try to get you.
Only the half Alien race have psy skills high enough to be able to field immidiatly for Psy attacks. The best shot is, of course, when you take control of another Alien. What I usually do is remove the shield, throw it away on the ground in my direction and make it fire on his friends. |
||
![]() ![]() |
|
![]() |
#769 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: ,
Posts: 23
|
![]() Hey I just found a neat useful trick. IF you raid an alien infested building sucessfully the aliens inside will disappear without you fighting them.
This way you can buy yourself time to research your ultimate weapon (the best weapon or item you really could use right now) agansit the aliens or just to buy time so your men can rest and heal up. Whatever it is this trick can save your mens lives and if you stun raid you can also get money without organisations getting angry. WARNING: doing a raid is like doing a alien investigating mission and after a certain quota the aliens will get new weapons or units. So remember to do some raids as well as alien mop ups or you'll end up having to just raid all the time to even get pass a week in the game. Psi training from the beginning can make antropods with shields have no shields(aka you made it throw it off) has someone already noted this or posted this? |
||
![]() ![]() |
|
![]() |
#770 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
![]() Didn't I just say this about psy training?
|
||
![]() ![]() |
|
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
X-com - Apocalypse | Goldenbird05 | Old Suggestions | 2 | 06-04-2007 05:36 AM |
X-com Apocalypse Help Me! | legend45 | Troubleshooting | 1 | 04-09-2006 10:04 AM |
Apocalypse | Yobor | Forum Games | 73 | 21-09-2005 12:33 PM |
X-com Apocalypse | marko river | General compatibility fixes | 3 | 24-03-2005 04:47 PM |
|
|
||
  |