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#81 | ||
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#82 | ||
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I believe the word you're groping for is "Hypocritical" |
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#83 | ||
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Location: Wilmington, United States
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![]() It's not hypocritical, because I am not comparing Nintendo's creativity with other developers.
@Efthimios -The Getaway -True Crime -The Simpsons : Hit & Run -State Of Emergency -DRIV3R -Mafia And more!
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#84 | ||
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![]() none of them are pre GTA.
Apart from THE GATEWAY that I haven't heard before. And none of them have the freedom and size of GTA3+, not by a long shot. So, I don't see how GTA3+ are what you said. |
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#85 | ||
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![]() We were talking about GTA clones I presume.
So that's what I listed. Oh, and they don't have to be neccesarily exactly the same, otherwise we'd be living in one boring world.
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#86 | ||
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Location: Saint Joseph, United States
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#87 | ||
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![]() Well out of all of those, only Paper Mario is good, which is what I was talking about "Good cell shaded games" Spiderman even more so is out of the question, as it has not been released.
@Efthimios: It is not "The Gateway" it is the Getaway. Here's a link. The Getaway
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#88 | ||
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![]() Blood did you delete a post of yours?
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#89 | ||
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![]() No, I didn't actually.
What makes you think so? P.S. That option was removed by the admin I think too.
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#90 | ||
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Dark Cloud 2 Dragon Ball Z: Budokai 2, 3, and Tenkaichi Dragon Quest VIII Jet Set Radio series Killer 7 Klonoa 2 The Legend of Zelda: The Wind Waker Monster Rancher 3 Robotech: Battlecry Shin Megami Tensei III: Nocturne Sly Cooper series Tales of Symphonia Ultimate Spider-Man Viewtiful Joe series XIII Zone of the Enders: The 2nd Runner Also you could argue that cell shading is a throwback or "dumbing of rendering technology" to older polygonal graphics as seen in games like Robocop 3, another world and pretty much every flight sim since the 80's |
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