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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: ,
Posts: 149
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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I used hyperwave detectors and PSI labs...I didnt used anything that you couldnt "buy" and becouse you "buy" buildings,I decided that it is O.K to have them... LOL In the end I didnt used practically nothing else than Rocket Launchers,Stun Rods and HE...Even Autocannon completly suck against mutons......(You can kill etherals pretty easy with them,I dont understand why,thought :blink: ) |
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#4 | |||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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In the end I didnt used practically nothing else than Rocket Launchers,Stun Rods and HE...Even Autocannon completly suck against mutons......(You can kill etherals pretty easy with them,I dont understand why,thought :blink: ) [/b][/quote] Yeah Hyperwave just makes life easier rather than building a ton of radars.. psi lab just to figure out whom to sack. Ethereals aren't good against HE ammo, unlike Mutons, and Ethereals don't have as much health as Mutons. Sheesh, now I'll have to try the Earthling-Tech challenge. :crazy: |
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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![]() Duh Hyperwaves were sometimes even greater problem that advantage....I have monthly revenue something about 1000 dollars(Monthly earns-monthly costs....)...Then I destroyed that three alien bases, and dismmised some scientists and It was OK again.... LOL
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#6 | ||
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![]() I've been playing my own variation. My variation is if I can get it from the aliens, I'm not allowed to use it(Except ship ship components and elerium) everything else is ok. So that allows armor.
__________________
In the world of Diablo 2... there are just so many NOOBS to own, and so little time... *sigh* |
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#7 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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#8 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: ,
Posts: 144
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![]() Hm, going to Cydonia to face cyberdisks, chryssalids, etherals, and sectoids WITHOUT armor... Hey, they have armor. It's 12AC in front as opposed to the 100AC of power armor
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() No need for armour there, just take 24 soldiers (rookies are good cannon fodder) arm most of them just with Laser Rifles, but give a couple of them Rocket Launchers with incendiary ammo.
Nothing on Cydonia is good vs Incendiary ammo. Even Cyberdisks get killed by it pretty swiftly. Also, Plasma Cannons are a one-off payment, no reloads needed. |
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#10 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Got back to playing it again... reminds me of days long past...
Are there any modding tools for UFO / TFTD??? |
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