Well, I'm not going in for any more EA bashing, aside from saying more or less what (I think!) people are saying here but from a different perspective: Is it just me, or is it the easiness of the games that is the main problem? I'm not talking about save-load-save-load-finished kind of ease, but rather the total lack of immersiveness caused by the lack of interaction and complexity. Compare: Xcom1 and say... the Sims. Even Xcom1 and (what's now an oldie) Incubation. Picard: you mentioned Civ3: compare that to Master of Magic, or even Civ2.
I'm not sure, but there *is* a certain something lacking from the modern slew of games that are out there.
Whoever said that about Tie Fighter - just play the '95 remake; there's no need for Doom3 style graphics!
|