Thread: Motor City
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Old 23-05-2005, 04:56 AM   #35
Panos
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unfortunately i don't think you can learn anything about competition, par the annual event where you just get the percentage growth of competitors turnover.

i was (and still am) dissapointed with the game's engine, as i used a new body for older parts and witnessed a great demand for it, outselling all my other models put together. the demand keeps rising for a few months then after the airplane accident it suddenly drops to 0, even if i price the models at $200 (to clear my stock), whereas the previous month its price was $3000 and discovered that it could have sold even in the $6000 region.

anyway, enough with my hurt ego!

my car range (before that dreaded month) had one small car @3,000, one medium car @2,000 and three large cars @7,000, 9,000, 12,000. one nice thing i noticed was the interrelation between car prices as the sales of one car could alienate the sales of another car if prices were close enough.

and some advice: do always built the largest factory available as you will quickly end up with no available land space to built otherwise (i was 3/4 full and rapidly building more). also keep a couple of spares too, that can quickly be adjusted to suit different parts demand that may arise. finally, (for the cheeky amongst you) if a building is destroyed by fire, just load that round again - the fire incident is random and will not repeat!

would love to hear more tips from you!
                       
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