If you want to play Dizzy the way it was meant to be played, download an easy to use Spectrum Emulator and get all the Dizzy TAP files.
It wasn't that hard to stay alive if your Z and X keys were mapped properly and both worked.
Dizzy 1 was the hardest without a doubt. You could only carry one item at a time which meant you were constantly having to run from one end of the map to the other avoiding the falling raindrops and spiders on webs and fires and bats and all kinds of other things.
Treasure Island Dizzy (the 2nd one) was the only one I couldn't complete. I could never find the 30th gold coin so in the end, after playing all the remaining games (Fanstasy World Dizzy, Magicland Dizzy, Dizzy, Prince of the Yolkfolk and that one I can never remember the name of) I found a cheat that could give you a gold coin every time you press a certain button.
I even played Dizzy 3.5 which came on a tape on the front of a Spectrum magazine. In Dizzy 3.5 you find a strange device in the woods where Dizzy and his friends spend a lot of their time. Dizzy being Dizzy, starts up the machine, and it transports him to Magicland.
Once they changed the format....that's when it got hard. You had Fast Food and then Kwik Snax, Bubble Dizzy, and Dizzy Down The Rapids. All of which starred that little egg that so many kids had grown to love, but that's where the similarity ended and Codemaster's massive sell-out revolution began. I say sell out, but that's just because I didn't like the above mentioned games at all, with the exception of Kwik Snax which I thought was ok.
It's nice to see Codemasters are still going though, after all the endless hours me and my friends must have put into playing their games when we were younger.
Now the games are all about how many Germans or Arabs we can kill.
:Brain:

:Titan: