Thread: Jagged Alliance
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Old 20-09-2004, 07:09 PM   #42
aaberg
Game Wizzard

 
Join Date: Aug 2004
Location: Aasane, Norway
Posts: 238
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Quote:
Originally posted by marko_river+Sep 20 2004, 02:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (marko_river @ Sep 20 2004, 02:19 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-aaberg@Sep 19 2004, 04:30 PM
I didn't get that option when Elio died. But he is also a native, maybe thats why.
Yap, Elio is a native so you don' give money when he dies. Actually you have to pay for body transport, not for the burrial stuff. So Elio stay's at his home. By the way, I don't like when Elio dies. Other are somewhat usefull for various stuff, and Elio is just a guide. Well, until the end, he was most important, because you always need someone to carry guns and ammo and keys
Please dont let him die!!!!! [/b][/quote]
If Elio die, you will get another native, that shoots much better than Elio. So I allways let Elio die.

Quote:
I'm having an embarassing problem now. I'm trying to capture the sector with Brenda's Lab but I can't get to the enemies within the lab since the metal doors are locked. I don't have any locksmith kits or explosives (except for grenades). I managed to lure the enemy to open the door and get out once when he shot Elio once and then wanted to finish him but I haven't been able to do that again. I've searched the most parts of my conquered sectors (29,30,39,40,49,50,59,60) without finding anything useful.
As far as I remember, there is a key in the other building in that sector. Try to seach everything (Under the bed, jackets on the wall or something like that). I don't think i had any problems getting in there. It's a good idea though, to have a merc with a lockpick and a god mechanical skill, it won't be the first door, that gives you problems. B)
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