Erm... am I the only one who's stuck at the very ending of the game, unable to answer the elemental guardians in the cloud world? I've done all the other requirements to complete the 3rd and final quest, but I can't seem to find a clue to the answer anywhere in the game, and even in the walkthroughs available over the net (which mostly are the same one copied over and over) it isn't mentioned, as if the awakening the guardians thing didn't involve a riddle.
Also, my 2 cents about the game: even though I enjoyed the game imensely (I hadn't played it before now, and spent many days doing so), I felt there was a weakness in the rythm of the game that spoiled it a bit. With all the XP being thrown around (500k experience being given as if it was going out of style, and all the +3/+5 permanent level gains), I found that killing all but the toughest monsters quickly became a matter of unworriedly clicking away at the mouse. Maybe that's just me, cause I went around a lot doing all the side quests trying to advance in the main plot, but I reckon that's not somthing uncommon if you are not playing with a WT, right?
Also, that damn 3rd quest about uniting the worlds feels hugely like something that was thrown in the game afterwards, it felt very anti-climatic, didn't it? After you've killed pretty much everything that breathes on both sides of xeen, you go make a few quite automatic errants (except for that damn elements riddle...) and then it's done. Felt like the developers felt the need to throw in something extra for the reissue, and quickly slapped together just anything they came up with in a hurry.
One other minor point that did't seem to get balanced right was the ratio between XP and money: what's the point in dumping all those XP on you without enough money to train? I raided all the dragon hoards I could and so on, was quite a scrooge at the shop, and still finished penyless with "eligible" status fo training (at around 105th level overall).
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