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Old 01-09-2005, 02:17 PM   #121
Sharp
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Join Date: Mar 2005
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Posts: 149
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I love the ability to wield dual weapons, started a new game and after doing the initial buying/selling and equipping malarky I sent two agents to kill some Cultists and grab some loot.

The two agents were equipped with two law pistols and had a clip each spare, one set of grenades, and a medikit. I decided to make it sort of secret agent style so I had the agents in seperate groups, wasnt the greatest of ideas as all the enemies started in one room, and there were only two rooms, one with an agent each.

So in the first room my agent is just blasting away with dual weapons, its a 1 vs 5, but hardly any shots hit as the cultists are fairly crap shots, also seeing as there were so many targets for my agent it wasnt hard to hit one of em.

In the meanwhile my other agent is entering the battle room and all hell is breaking loose, smoke grenades everywhere (courtesy of cultists of course) one unlucky cultist happened to be by the doorway facing the wrong way and my other agent filled him with lots of bullets at short range.

Luckily the said cultist was also wielding a plasma pistol, so my agent puts away one law pistol and grabs the plasma pistol and starts giving out hot plasma death to the other cultists.

Though the other angry cultists were shooting a lot of shots at that agent, they also started chucking 3 grenades simultaneously which lead to my greatest scene in the battle, there was a hole blown from the wall in the top floor my agent jumped down just missing the deadly grenade blast.

Meanwhile my dual lawpistol wielding agent was running out of ammo as she was firing for a helluva long time, so my agent on the bottom floor graciously chucked a spare lawpistol with a fully loaded clip to my agent.

Unfortunately the agent on the bottom floor fell vitim to two well placed stun grenades, however due to all the stun and smoke grenades being chucked around the room most of the other cultists fell unconcious, this just left my one agent facing off 3 cultists.

However she then ran out of ammo for both weapons, running to the nearest dead cultists though she picked up one machine gun, then another machine gun and some spare clips, she then was dealing out lots of bullets very very inaccurately, however having two machinguns firing full auto, although not going to win the marksman award did lead to the agent to spraying hot metal slugs around the room, fortunately hitting the two remaining cultists, the last cultist standing did as all cultists do when getting thier behind whooped and started panicking, my sole concious agent then ran up to the panicking agent and pumped the doomed cultist with a helluva lot of bullets.


So the moral of the story, dual wielding is fun, as well as sending out few agents when raiding, this doesnt work well against alien raids as you dont want any aliens to flee and you usually have to search a huge area. Also, just remember when raiding to send a vehicle which can store cargo instead of a hoverbike so you only get what you pickup from the battle.
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