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Old 10-10-2004, 10:44 AM   #43
gdp2000
Forum hobbit

 
Join Date: Sep 2004
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Posts: 40
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Yes pentagram is good. It is from the same people as exult, but is still alpha as you can see in this cvs changelog snippet:
</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE ("Pentagram CVS")</td></tr><tr><td id='QUOTE'>
2004-10-08* Matthew Jimenez <mjimenez@users.sourceforge.net>
* world/actors/AnimationTracker.*: targeted jump do not affect z.
* Avatar should not be able to jump higher, and gravity + inertia
* should take care of falling.

2004-10-08* Willem Jan Palenstijn <wjpalenstijn@users.sourceforge.net>
* games/U8Game.cpp: put avatar in stasis at the beginning

2004-10-08* Willem Jan Palenstijn <wjpalenstijn@users.sourceforge.net>
* gumps/PaperdollGump.cpp, gumps/SliderGump.cpp: use FontManager

2004-10-07* Matthew Jimenez <mjimenez@users.sourceforge.net>
* kernel/GUIApp.cpp: clean up the textmodes input handling for possible
* additions to type of input it could handle.
[/b][/quote]

When you emulate is in dosbox you should try the latest patch, which you can still find on ea's ftp. The patch repairs many plot bugs and finally the avatar jumps where you want him to jump. Makes ultima 8 a less jump & run.

c ya
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