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Old 02-10-2005, 08:30 PM   #204
Eagle of Fire
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Location: Valleyfield, Canada
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Quote:
Originally posted by Lt. Razak Posted on Oct 2 2005@ 12:21 PM
Apart from that: What settings do you suggest for hoverbikes?
I always use them setted on agressive, with the default gun plus a small aiming box in the equipment square with the best engine it can take. Plus to that, I always make them fly at higher height than the UFO's so the UFO's don't fire on the ground.

The trick with the Hoverbikes is that they are very fast but very weak. Only one hit can destroy one easily, so I always set them to retreat to base as soon as they are damaged. They are so small they are repaired very quickly, so having a lot of them damaged is usually not a problem. You also must not use them single handely because they don't really pack a punch, use other ships to finish the job.

The Hoverbikes have a certain timeline in which they are not as usefull because they are more vulnerable when there is more ships around, but as soon as the Aliens begin to send UFO's equipped with shields they are extremely usefull because they can take the shield down very fast. If you are concerned about losses at that point, hit and runs is what I'd suggest first.
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