Here are the data on delays I promised long ago.
There are three sorts of delays: the delay after shots or failed blows (x), the delay after successful blows (y), and the delay after spellcasting (z).
The first delay depends on rogue level and also on character. For all characters except Kieran x=10 (about 2.5 or 3 seconds) at levels 1-3, x=9 at levels 4-7, and x=7 at levels 8-10. For Kieran x=7 at levels 1-7 and x=6 at levels 8-10. Note that rogue enhancers like jade necklace do not matter.
The second delay is equal to 4, regardless the rogue level your character has.
Zephyr ring divides all these delays by 2 (with taking an integer part, so Kieran would always have x=3 and y=2, others have x=5 or x=4 at lower rogue levels and x=3 since 8th).
The third delay always equals to 8, though maybe some items modify it.
Mistakes aren't expected but possible.
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