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Old 02-11-2005, 06:06 PM   #73
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Quote:
Originally posted by Borodin@Nov 2 2005, 01:31 PM
When a new form of entertainment media develops, first you have the pioneers. They do crazy, stupid, sometimes brilliant things. Then, you have the consolidators, with businesses that still allow for entrepeneurs. Finally, the industry moves in, and creativity moves out. The aim is simply to make the most money possible. The people running out don't care about the entertainment form or content. It's all Rule by Accountants.

This has happened repeatedly through history. Research jazz on records, rock on records, the history of film. And now, of course, computer games: I've heard so many horror stories from developers who can't make the titles they want, because corporate VPs won't shell out the money for anything save the latest gimmicks and the lowest common denominator.

Oh, well.
Fortunately, there are good people that preserve the real gems of creativity and generously make them available for the public. Like the people who run this great site!
                       
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