They decided to go with the ending where Kain decides to rule, for the sequels.
In Blood Omen you could choose from two different endings, one saving Nosgoth, and the other giving Kain rule, while decomposing the land.
Guess they thought that would make better plot-lines for the sequels.
Just for the record, I don't care if it was setting up a sequel, Soul Reaver's ending was terrible, there's no reason for anyone to go through such a immersive game, and fun to boot, only to be dissapointed that all their efforts and enjoyment ended up in a ending "Oh, I'm going to run away from you, and you'll have to fight me sometime later."
Probably worse than Half-Life's ending.
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