Call to Power is made by Activision, so it is never going to match up to the other Civ games, all in one fashion or another under the eyes of Sid Meier. The Call to power series has different things to it, and it is much easier to forge some invincible government for yourself. The battle setting of having ranged flanking units displaces the true combat style of Civ, 10 Knights are not supposed to beat 6 pikemen. Then you get tanks, and the much better Fusion tanks. I do like that you can be the barbarians in CTP II, though.
Civ2: Probably the most awesome government for war is Fundamentalism. Build like 10 fanatics per city, and use tanks and mech infs to occupy other cities until they get thier own "Militia" of fanatics. There is no corruption, no capital distance, no unhappiness, the food and production qualities are that of republic and so forth, each city gets 8 units (depending on settings of a scn) free, and unlimited fanatics... and spy failures are easily forgiven! Who cares if you become a scientifical dumbass, you will kill those who oppose you, and steal thier technologies!
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