The way I see it, the problem with airfields is that they take up quite some space. Often you have to bulldoze houses in the process, and building an airfield without having a bus station present first often seems to invoke cities' anger.
I usually build a bus station first, then position an airfield next to it (so they belong to the same single station).
I've noticed later in the game bus station often attract more passengers than a nearby airfield, so by joining them you avoid this trouble.
If you've got some money to spare, you can pump some money into a city's development (fund new buildings and such). Personally I hardly if ever do that, I tend to start with linking some industries first, allowing the cities to grow a little before I start connecting them.
Stations stop accepting goods when you've positioned them to a rather small town; you should try to drop goods at the largest/best developed city you have at your disposal, and have a station located quite centrally in that city. It might help if you invest money in that city (as described above) but I'm not sure if it's worth the money...
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft)
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