I prefer good games over either one, but alot of old games actually let me play. Too many new games tend to explain everything. Just imagine them making Super Mario Bros 1 nowadays. It'd go like this:
First level starts.
"Press left and right to move. Go on, give it a try."
Player moves and the first enemy appears
"Avoid enemies like this."
"ADVANCED! Big tip: Jump on an enemy to defeat it."
"To jump, press B"
Player squashes the enemy and sees the first ?-block
"TIP! Hit these blocks from the bottom by jumping against it. Try it."
etc
|