09-01-2006, 02:24 PM
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#31
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Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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Quote:
Originally posted by Kon-Tiki@Jan 9 2006, 08:25 AM
I prefer good games over either one, but alot of old games actually let me play. Too many new games tend to explain everything. Just imagine them making Super Mario Bros 1 nowadays. It'd go like this:
First level starts.
"Press left and right to move. Go on, give it a try."
Player moves and the first enemy appears
"Avoid enemies like this."
"ADVANCED! Big tip: Jump on an enemy to defeat it."
"To jump, press B"
Player squashes the enemy and sees the first ?-block
"TIP! Hit these blocks from the bottom by jumping against it. Try it."
etc
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I do hate tutorials. But some people actually need to be told how to move. heh
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