Quote:
Originally posted by Oldblue153@Jan 13 2006, 04:59 PM
Again on why so many turns.... Inexperienced soldiers;( 8 with 3 missions 6 with 0 missions) armed with heavy cannon an extra clip and two Magna Blast Gernades may have thier movements impeded to the point that he/she has as low as 36-40 tv's...this means of course you must drop some items in order to progress far enough to even say youve moved 6 tiles. Heavy Cannons are about the best combat weapons in the early missions as they are fairly accurate and MOST the time will kill a aquatiod in one shot or a gillman in 1 or 2.
If you are at all Familiar with the Heavy Cannon then you know that it has a capacity of 8 rounds and options for Aimed or Snap shot...taking these factors into consideration its apparent that Aimed is the better option as wasting shots is NOT an option. Still you will Inevitably have some soldiers empty thier clips leaving them useless and they must either get a clip from someone else or return to the ship or the point they dropped it for another.
As for just gernading them ...once gain these are not ALIEN Gernades they are MAGNA blast gernades which must land exactly on the feet of a gillman often 2 gernades to kill him... for Aquatiods if it lands as far as 2-3 tiles away odds are it will survive.
I reasearch as quickly as possible in this order -Gauss tech >Gauss Pistol >Gauss Rifle >Gauss Rifle clip >ALien Gernade.
If by chance I got Unknown (more often than not) on everything it can take almost the full month to research them. so its the ultra-poor startup weapons if the Terror comes Early.
An alien who has not died but gone unconscious is good fodder for a weak soldier who desperatly needs to boost his stats by getting a kill or two so often i will run this shmoe over to the body and stand on it till it revives so i can shoot it with the said rookie and get those desperately needede experience points(more points for a kill than a knockout and of course the added bonus of the 20 grand for the body is needed in that first few weeks badly).
Sure i can finish in 15 turns too just like Gregor ..without resetting too ...ARMED WITH THE WEAPONRY HE HAD AND WITH SOLDIERS WHO's SKILLS ARE MAXED
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gass cannon with HE ammo is the best weapon in the beginning.
and Gauss technology is not worth researching