Quote:
Originally posted by Wolf Thug@Mar 20 2006, 07:09 PM
my version is windows 95
I always give my men my own ranks according to their skills and add it next to their names so as not to forget like for example:
Captain : (usually the toughest)
Recon : (Most Time Units)
2nd Recon : (Assists Recon and carrys all types of grenades)
Sapper : (Deals With demolitions)
Mortor : (deals With all launchers)
Medic : (Medics should be the least bravest)
Heavy Weapons heavy cannon etc...)
Dont forget to arm them according to their assigned area of expertise...
good idea right!!!
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For recon, the amount of TU's posessed by the trooper is less important than his Reactions. The recon trooper who gets too far ahead of his squadmates is in for a world of hurt, when the alien turns the corner.
I do not designate medics, I just equip about half of the squad with medikits so that any injured trooper is likely to be next to someone who has one, or can use the one carried by the injured trooper.
People with heavy weapons should not have high reaction ratings, if the weapons are loaded with HE.
There are very few troopers who cannot throw a grenade, at all, and most have a throwing accuracy of
more than 60. Unlike every other weapon, grenades can be thrown over things, so "MORTOR" ratings should be reserved for people that throw well (good Throwing) and far (high strength).