Thread: Civ 4 Anyone ?
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Old 21-03-2006, 04:39 AM   #39
Fruit Pie Jones
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Join Date: Nov 2004
Location: Oklahoma City, United States
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Pre-Turn:
Looks good.

Turn 1: 960BC
Warrior fends off barbarian warrior SE of Madrid. Fortified until healed.
Asoka offers open borders. We politely decline, then flip him the bird when he's not looking.
Washington adopts Organized Religion.

Turn 2: 920BC
Research: Sailing completed. Researching writing (due in 3).
MM Madrid to delay completion of Oracle until after writing is researched.

Turn 3: 880BC
Mine completed @ iron E of Madrid. Set worker to build road there.
Worker completed @ Barc. Sent toward stone. Granary resumed.

"I don't know what hammering on these piles of wood is supposed to accomplish, but when the boss says hammer, we hammer!"


Turn 5: 800BC
Research: Writing completed. Researching alphabet (due in 9).
Granary completed @ Barc. Building library (due in 15).
Iron mine completed E of Madrid.

Turn 6: 760BC
Oracle completed in Madrid. Chose Metal Casting as free tech after much waffling. Building settler (due in 6).


Turn 9: 640BC
Moses born in Madrid. Constructed Temple of Solomon there.
Barbarians approaching Madrid from E. Now training axe for defense.

Turn 10: 600BC
Second barbarian warrior appears E of Madrid.
Worker builds road W of Madrid (to eventually connect to Barc). Recalled worker to Madrid due to barbarian threat.
Quarry completed near Barc. Worker now building road there.

Overview:

You can see the two barbarian groups E of Madrid if you look closely.

Notes:
*I'm afraid I didn't respond quickly enough to the first barb group, and they'll probably pillage that iron mine before we can do much about it. Hopefully the city will hold, though. (That barb group has two promos, if I recall.)
*Should we switch to Organized Religion, or is the upkeep too much at the moment?
*Is that road that I started W of Madrid even necessary to connect the two cities, or will the river serve the same function for those two squares?
* If we can connect the quarry to Madrid, we can build the Pyramids there fairly quickly (16 turns, I think).
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