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Old 24-03-2006, 01:46 PM   #5
GS_Raphael
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Join Date: Mar 2006
Location: Kassel, Germany
Posts: 2
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sorry...
where going to develope a 2d shooter in the style of metal slug
-gory
-talking activity should exceed caveman-style and content
-kinda' less linear gameplay than metal slug planned
(mixed with "fallout" style)
but we're still searching for programmers...
http://www.spicken.de/6seiten/2247_1.png
you can see the first grafic work for the game. Its not very detalied or stuff, but gives you an insight on the style and view, if you don't know what metal slug s like. You ll later see some sky above the desert thing, too etc. and have more interresting landscapes and places than deserts... we worked the main story concept out already but started graphics a week ago so you can not see a lot yet. But we re usually pretty fast!!

SO: you should be able to handle some of those tasks:
-AI (no more brainy than diablo ai)
-some sort of editor where we can select and paste the "background-squares" and Objects to make huge levels look good and yet not be a disk space disaster...
-2-Players-1-keyboard compatible gameplay with switching weapons and stuff (not the concept, just the progging)
-still looking for a kind of engine ... :whistle: :bye:
-everything else that is notoriously standard for such games...

Concept, Storyline, complete Graphics and web design are being worked on this very second!

well see ya!
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