Quote:
Originally posted by Ramidel+Mar 26 2006, 01:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Ramidel @ Mar 26 2006, 01:06 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Hypersniper@Mar 24 2006, 11:14 PM
I don't shoot UFOs down early in the game, instead I follow them with my Skyranger and wait for them to land and then I pounce.* :evil: When you win the mission you will always get Elerium-115 and maximum Alien Alloys. The only downside is you don't score for shooting UFOs down.If your gonna put your suad at risk, make it worth their while.
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Ironically, early in the game I don't hit the UFOs with my Skyranger, just my Interceptor. This is when I've just got conventional weapons, mind.
Now, I may be the only one who's like this, but I -never-, -ever- use Heavy Cannons or Autocannon. Why? Too heavy. I like my troops to travel light.
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The rocket launcher is conspicuous by its absence, does that mean that you do use RL's?
I also see only limited use for the autocannon, as they do not pack enough HE power to blast open brick walls, but they are very useful for clearing obstacles in the jungle, or firing illumination/incindiary rounds at night. However, I may be biased by my fondness for the combination of HE and autofire.
The heavy cannon is a very useful weapon, even given its weight. Many aliens are killed by near misses and it does knock holes in walls. Blowing open buildings is among its uses, as it is difficult to kill an alien firing through a window, but the heavy cannon will make the window bigger for follow up shots. I only load HE into heavy cannons.
The TU loss for heavy equipment is only a problem for the first few missions, as carrying heavy loads is what improves a troopers strength.