Quote:
Originally posted by Gamefreak@Apr 4 2006, 11:33 AM
Volcanoes add 0.5 to your spell power points (in that magic-menu above) which is then divided between your mana, research and casting skill accordingly to how you raised the three bars. If you you leave them at their default values you should notice increase in mana per turn for every two volcanoes. And don't forget that volcanoes have a % chance to convert back to hills and stop producing mana after that, so never rely on volcanoes as your firm mana source unless you have Armageddon in effect, then there appear more new volcanoes than them stop to exist, although there's a limited amount of volcanoes that can be existing.
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Many thanks for the explanation! I expected it to be 1 mana per volcano.
Then volcanoes aren't such a great spell after all, if you look at mana output compared to casting cost.
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft)
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