Not to answer for Eft, but from a design standpoint SotS is meant to get away from the GC2 spreadsheet/dry combat presentation thing. I can see people being very happy with both titles but in general SotS was meant as an exploration of the more visceral 4X experience since GC does what it does very well and to be honest, that style has been done to death by other entries in the genre for the past decade.
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