Quote:
Originally posted by Mecron@May 3 2006, 08:17 PM
Not to answer for Eft, but from a design standpoint SotS is meant to get away from the GC2 spreadsheet/dry combat presentation thing.
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Yeah I have read GCII lacks pretty much any bit of tactical combat. I havent played it yet so I could be wrong but I believe combat is decided with pretty much dice rolls of stats between ships and you cant even pick what ships in a fleet you wish to target.
If thats true then that would indeed be some dry combat IMHO as well, no matter how pretty it looks. Though I think I could understand doing that form a A.I standpoint since making a A.I that could beat humans in Tactical combat would have been much more difficult from simple dice rolls.