180 pages!!
just joined the forums, i think i might be in trouble -> got back into X-Com after many many years the other night, ended up playing it for 3 hours at work!! o no's.. and i have lots of work to do too! but damn it's such an awesome game.
i'm hoping my soon to be purchased GP2X will be able to play it with the Dos emu, but i'm not getting my hopes too high. According to the wiki they reakon only late 80's level performance. If anyone's interested they're a sweet unit tho:
http://craig.gp2x.de/review/GP2XReview.html
now.. moving onto important things... X-Com strategy!!

I've totally lost it and am getting pwned by the *dirty word* aliens :/ Maybe I'm trying to do too much in the first few months. What sort of timeline would you guys make as a "things you should have by this time" kind of thing.. as in what amount of bases, research, equipment etc.