Thread: Crash Garrett
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Old 24-08-2006, 07:41 AM   #4
Horoma
Abandonia nerd

 
Join Date: Aug 2006
Location: ,
Posts: 60
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Damn, seems my original post got lost with the server move. :wallbash:

<div class='quotetop'>QUOTE(GraveDigger @ Aug 23 2006, 06:50 PM) [snapback]250590[/snapback]</div>
Quote:
I only played it on Amiga somewhere in 1988~89, but in PC it was only released in French and one other non-english language. [/b]
I had Crash Garrett in English for PC, so I'm 100% sure it exists. Unfortunately, I left all my 5,25 inch floppies at my parents' house, when I moved out. Next time I go over, I'll see if I can still find it. Unfortunately, IF I find it, I haven't got a 5,25 inch floppy drive left to read it. :tai:

<div class='quotetop'>QUOTE(GraveDigger @ Aug 23 2006, 06:50 PM) [snapback]250590[/snapback]</div>
Quote:
The graphics were pathetic for PC version as compared to Amiga. [/b]
When I was looking for references on the net (very little to find actually), I saw screenshots from both the Amiga and PC version, and I had the impression the PC version had better graphics.

<div class='quotetop'>QUOTE(GraveDigger @ Aug 23 2006, 06:50 PM) [snapback]250590[/snapback]</div>
Quote:
This game can easily pass itself as the shortest Interactive Fiction with Graphics game ever made. I remember finishing it in a couple of hours without any help -- with walkthru it can be finished in less than half an hour.
[/b]
I never play with walkthrough, but I guess most adventure games can be finished quite quickly with a walkthrough. I personally never finished the game, I was quite young, and English isn't my native language, so I'm curious of the whole story. And I rather play a short interesting game than a long boring one. k:


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