This is my favorite game! I thought that I am the only one still playing this old game, but as I see now...
MoM RULES!!!
My best strategy I tried is based on Shadow demons unit. I choose all death books and Shadow demons, Black prayer and Wrack spells. I summon Shadow demons as soon as I gather enough mana (They cost 195 with all death books). About four units can explore both planes (planar travel) and conquer many cities and lairs. They can use murran roads so you can use murran roads to travel on arcanus.
My capitol race is Halflings - that way other cities don’t have too many rebels + they have a food bonus.
Using this strategy I finished the game in year 1404 several times (impossible level).
There is no time for expanding with settlers, there will be enough cities conquered in both planes.
Other wizards can be defeated by taking their capitol city first, before they declare war (sometimes don’t, but if you play fast they don’t have too much cities).
Power drain spell is useful to cast on wizard you are about to attack (drain up to 150 mana and hopefully prevent opponent spells).
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I tried using the confusion spell trick someone explained earlier, really cool to take some powerful units under control in early stage of the game.
I’d like to try some more ideas you have because I LOVE THIS GAME !!!
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